Age | Commit message (Collapse) | Author |
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saves us a dword in sampler state, hw can't do non-integer aniso degree anyway.
To allow aniso 1x (which seems of dubious value but some hardware (radeons)
have such a mode, and even d3d allows specifiying it) redefine anisotropic
filtering as disabled only if max_anistropy is 0.
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Also fix and clarify depth/stencil/alpha documentation a bit.
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Conflicts:
src/gallium/drivers/nv10/nv10_state.c
src/gallium/drivers/nv20/nv20_state.c
src/gallium/drivers/nv50/nv50_program.c
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Squashed commit of the following:
commit 009598122adf5cad42bf9af067eccaf8e89e1233
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Mon Feb 8 11:03:26 2010 +0000
nouveau: fix gallium-screen-context branch fallout
commit 7b2ffc2019d72e833afea7eebf3e80121187375d
Merge: 51e190e c036d13
Author: Keith Whitwell <keithw@vmware.com>
Date: Fri Feb 5 09:55:02 2010 +0000
Merge commit 'origin/master' into gallium-screen-context
Conflicts:
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
This branch has got a pretty tortured history now, I expect
a squash merge will be appropriate when it is done.
commit 51e190e95acf120f72768fafb29e9721e358df1b
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 17:58:02 2010 +0000
gallium: fix some build issues
commit f524bdaa723fb181637ad30c6ad708aeedabe25b
Merge: f906212 3aba0a2
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 17:51:32 2010 +0000
Merge commit 'origin/master' into gallium-screen-context
commit f9062126883199eabf045714c717cd35f4b7b313
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 17:17:12 2010 +0000
gallium/docs: small description of screen::create_context
commit efcb37bd3d5ed37f06c6105bd2d750b374ec0927
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:42:42 2010 +0000
drm/radeon: more dead create_context wrapper removal
commit 6badc0dd9e06cf2ec936940bcf12b9ef5324b301
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:42:30 2010 +0000
drm/i965: more dead create_context wrapper removal
commit cf04ebd5a54b18b2d894cfdab2b0f2fd55626ffc
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:42:05 2010 +0000
st/python: more dead create_context wrapper removal
commit 444f114c3516abf71c430e6e9d0d2ae3b80679d3
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:37:58 2010 +0000
idenity: wrapped context creation
commit 5a6d09cb9e468d1ee6c8d54b887618819d8d94f2
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:28:47 2010 +0000
ws/gdi: remove dead context_create wrapper
commit 132b55f4bec39386ac625f09aaa11f609664024c
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:27:52 2010 +0000
ws/gdi: remove dead context_create wrapper
commit 56d2d21a0cdcb197a364049d354c2f15a4fc026a
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:25:38 2010 +0000
st/xorg: use screen::context_create
commit 838c5cfe56b2af6c644909bed3c5e7cdd64c336a
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:23:20 2010 +0000
glx/xlib: simplify creation of trace-wrapped contexts
Trace screen knows how to properly wrap context creation in the
wrapped screen, so nothing special to do here.
commit c99404c03ebaec4175f08a2f363e43c9085f2635
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:18:24 2010 +0000
st/python: no need to special case context creation for trace
commit 193a527a682b6877bb1faecd8092df4dfd055a18
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:15:30 2010 +0000
drm/radeon: remove dead create_context declaration
commit bb984eecc25cf23bc77e1c818b81165ba1a07c9a
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:14:58 2010 +0000
nv/drm: remove dead create_context ref
commit e809313a44287dc4e16c28e9e74ef3b2b5271aa1
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:12:51 2010 +0000
st/egl: remove a layer of wrappers around screen::create_context
commit 39caa6672a04122f185c22e17aab86d1c40938bf
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:05:28 2010 +0000
r300g: fill in screen::context_create
commit 407f12556d16ba0656774d8a1d9ebda22f82f473
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 16:04:04 2010 +0000
cell: adapt for screen::create_context, untested
commit d02b0c6ce321a04c76fdabb09e0e4380ce1c1376
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:50:24 2010 +0000
drm/nv: adapt for screen::create_context
All contexts now created directly through the screen, so remove
equivalent code here.
Remove apparently un-needed array of contexts in the winsys.
commit 53eec5b1349aa1b6892a75a7bff7e7530957aeae
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:50:08 2010 +0000
stw: adapt for screen::create_context, untested
commit c6a64de3eb381bc9a88e9fbdecbf87d77925aaf5
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:49:20 2010 +0000
trace: expose the wrapped context's priv data
If we are going to keep this priv idea, really want an accessor
function for it so that trace and other drivers can wrap that.
commit 75d6104e11d86ec2b0749627ed58e35f856ee6eb
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:47:55 2010 +0000
nv30: adapt to screen::context_create
commit 12f5deb6ed9723e9b5d34577052b8365813ca14e
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:44:47 2010 +0000
nv40: adapt to screen::context_create
commit 14baccaa3b6bbb3b91056126f6521828e786dc62
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:35:27 2010 +0000
nv50: adapt to screen::create_context
Not build tested. Need to figure out how to build nouveau.
commit a0e94505ccd2d7f3e604465a2ac302f1286b73b6
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:22:27 2010 +0000
llvmpipe: update for screen::create_context, untested
commit 0eae17107c950346030e4f7e0ec232f868d3893d
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 15:16:57 2010 +0000
xlib/llvmpipe: remove dead winsys context creation path
commit 2f69f9ffaa7e2a01d2483277246ed13051ae4ca3
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 14:58:27 2010 +0000
gallium: convert most code to use screen::create_context
I wish I could build all of gallium at once to find breakages.
commit d7b57f4061b82322cbcae176125913d9f0dea6c1
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 12:46:21 2010 +0000
glx: permit building with older protocol headers
I'd like to be able to build mesa on current distro releases without
having to upgrade from the standard dri2proto and glproto headers. With
this change I'm able to build on ancient releases such as Ubuntu 9-10...
In general, it would be nice to be able to build-test mesa to check for
unintended breakages without having to follow the external dependencies
of every group working on the codebase.
commit 57adedd6fb06c98572ed8d4aef19203df4c4eea2
Merge: da71847 e1906ae
Author: Keith Whitwell <keithw@vmware.com>
Date: Thu Feb 4 11:38:15 2010 +0000
Merge commit 'origin/master' into gallium-screen-context
Conflicts:
src/gallium/drivers/softpipe/sp_video_context.h
src/gallium/drivers/trace/tr_context.c
src/gallium/state_trackers/wgl/shared/stw_context.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
commit da71847ea6414d7e352c6094f8963bb4eda344dc
Author: José Fonseca <jfonseca@vmware.com>
Date: Sat May 2 08:57:39 2009 +0100
wgl: Use pipe_screen::context_create.
commit 2595a188f93fd903600ef5d8517737ee0592035d
Author: José Fonseca <jfonseca@vmware.com>
Date: Sat May 2 08:56:47 2009 +0100
trace: Implement pipe_screen::context_create.
commit f3640e4ae37a5260cbfba999d079f827de0a313a
Author: José Fonseca <jfonseca@vmware.com>
Date: Sat May 2 08:56:17 2009 +0100
softpipe: Implement pipe_screen::context_create.
commit 347266bddc8bd39c711bacb2193793759d0f3696
Author: José Fonseca <jfonseca@vmware.com>
Date: Sat May 2 08:55:31 2009 +0100
gallium: New pipe_screen::context_create callback.
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This determines if points should be rasterized according to GL point rules
or as normal quads (GL point sprites / d3d points / d3d point sprites).
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there was some confusion between point size state and point size output.
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Don't need sprite coord origin per coord.
Also, don't need separate sprite enable bit - if all coords have it diabled,
then there are no point sprites (technically, there's a distinction in pre-GL3,
but it only differs in having more leniency in clamping to max size, something
the state tracker would need to handle and the hardware won't bother anyway).
Also, use packed field for the per-coord enables.
All in all, should save 3 dwords in rasterizer state (from 10 down to 7).
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There is a very real possibility that I may be enjoying this too much.
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Slowly, surely, I'm making this better.
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Yeah, what's that? You can read it? It's got, hmm, *readability*? Nice,
ain't it. :3
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Maybe someone can convert this into a real table instead of just
preformatted text.
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Hmm, need to cross-ref those TGSI things. My work is never done... :3
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Changes in v3:
- Renumber caps to accomodate caps to add to master in the meantime
- Document caps
- Add unsupported caps to *_screen.c too
Changes in v2:
- Split for properties patch
- Use positive caps instead of negative caps
This adds 4 caps to indicate support of each of the fragment coord
conventions.
All drivers are also modifed to add the appropriate caps.
Some drivers were incorrectly using non-Gallium-default conventions,
and caps for them have them set so that they will behave correctly
after the later state tracker patches.
This drivers are softpipe/llvmpipe (uses integer rather than half
integer) and pre-nv50 Nouveau (uses lower left rather than upper left).
Other drivers might be broken. With this patchset, fixing them is
only a matter of exposing the appropriate caps that match the behavior
of the existing code.
Drivers are encouraged to support all conventions themselves for better
performance, and this feature is added to softpipe in a later patch.
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Changes in v3:
- Documented the new properties
- Added comments for property values
- Rebased to current master
Changes in v2:
- Caps are added in a separate, subsequent patch
This adds two TGSI fragment program properties that indicate the
fragment coord conventions.
The properties behave as described in the extension spec for
GL_ARB_fragment_coord_conventions, but the default origin in
upper left instead of lower left as in OpenGL.
The syntax is:
PROPERTY FS_COORD_ORIGIN [UPPER_LEFT|LOWER_LEFT]
PROPERTY FS_COORD_PIXEL_CENTER [HALF_INTEGER|INTEGER]
The names have been chosen for consistency with the GS properties
and the OpenGL extension spec.
The defaults are of course the previously assumed conventions:
UPPER_LEFT and HALF_INTEGER.
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Hmm, does this belong in context, next to set_constant_buffer? Maybe
a paragraph in shaders might be useful.
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Conflicts:
src/gallium/drivers/softpipe/sp_screen.c
src/gallium/include/pipe/p_defines.h
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Oh look, that one question about map_buffer_range is answered.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Some of those still look atrocious. :T
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I'm getting better at this, I think.
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I fail at Sphinx-style ReST.
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From IRC with Jakob.
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