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path: root/src/gallium/drivers/cell/ppu/cell_context.h
AgeCommit message (Collapse)Author
2009-02-24cell: overhaul cell teximage codeBrian Paul
Updated to use the new pipe_transfer functions, etc. Texturing is working again. Though there's some bugs in mipmap texturing but I believe those predate the pipe_transfer changes.
2009-02-18cell: updates for new pipe_transfer changesBrian Paul
Update framebuffer color/z/stencil mapping/unmapping.
2008-10-28cell: fix a number of fence issuesBrian Paul
Plus add assertions to check status, alignment, etc.
2008-10-22cell: implement fencing for texture buffersBrian Paul
If we delete a texture, we need to keep the underlying tiled data buffer around until any rendering that references it has completed. Keep a list of buffers referenced by a rendering batch. Unref/free them when the associated batch's fence is executed/signalled.
2008-10-17cell: more efficient state emit for textures/samplersBrian Paul
2008-10-15cell: query # cells tooBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-07cell: use new keymap to save/re-use fragment ops codeBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
Will be used for instructions like SIN/COS/POW/TEX/etc. The PPU needs to know the address of some functions in the SPU address space. Send that info to the PPU/main memory rather than patch up shaders on the SPU side. Not finished/tested yet...
2008-09-11cell: initial support for fragment shader code generation.Brian Paul
TGSI shaders are translated into SPE instructions which are then sent to the SPEs for execution. Only a few opcodes work, no swizzling yet, no support for constants/immediates, etc.
2008-09-04cell: implement CELL_DEBUG env/options varBrian Paul
Options so far: "checker" module tile clear color by SPU ID to see where the tiles are "sync" to do synchronous DMA (only partially implemented)
2008-09-04cell: assorted comments, clean-ups, etc.Brian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-04-08cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated.
2008-03-26cell: Implement code-gen for logic opIan Romanick
This also implements code-gen for the float-to-packed color conversion. It's currently hardcoded for A8R8G8B8, but that can easily be fixed as soon as other color depths are supported by the Cell driver.
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer.
2008-03-13cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5Ian Romanick
2008-03-10cell: sync up with sampler/texture state-setting changesBrian
2008-02-27Cell: implement pipe_screen for cell driverBrian
2008-02-22cell: added function prototypes to silence warningsBrian
2008-02-19Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca
Moving files since these are not being used outside gallium.
2008-02-15Cell: Enable code gen for SPE attribute fetchIan Romanick
Doubles are still unsupported.
2008-02-15Code reorganization: update build.José Fonseca
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.