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path: root/src/gallium/drivers/cell/ppu/cell_pipe_state.c
AgeCommit message (Expand)Author
2009-12-01cell: Update for renamed sampler/texture state setters.Michal Krol
2009-02-24cell: don't need tex transfer for drawing surfacesBrian Paul
2009-02-18cell: updates for new pipe_transfer changesBrian Paul
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2008-11-12cell: include cell_pipe_state.hBrian Paul
2008-10-22cell: set cell->num_texturesBrian Paul
2008-10-17cell: more efficient state emit for textures/samplersBrian Paul
2008-10-14cell: now do texture twiddling in the right way, at the right time.Brian Paul
2008-10-14cell: remove old code, clean-ups, etc.Brian Paul
2008-09-26cell: asst clean-up, var renamingBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-12cell: disable invalid spe_release_func() calls, fixes crash on exitBrian Paul
2008-09-12cell: disable calls to old gen codeBrian Paul
2008-09-04cell: more cell_init_*_functions()Brian Paul
2008-09-03cell: flush rendering to current surfaces before installing new onesBrian Paul
2008-08-25cell: asst fixes to get driver building/running again.Brian
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-04-01cell: assert num samplers/textures <= CELL_MAX_SAMPLERSBrian
2008-03-31cell: set cell->num_textures in cell_set_sampler_textures()Brian
2008-03-21cell: Generate blend / depth test code when state atom is createdIan Romanick
2008-03-21cell: Change code-gen for CONST_COLOR blend factorIan Romanick
2008-03-20cell: Call the correct function to generate blending codeIan Romanick
2008-03-20cell: Use code-gen for alpha blendIan Romanick
2008-03-17cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
2008-03-10cell: sync up with sampler/texture state-setting changesBrian
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
2008-02-20cell: use pipe_texture_reference()Brian
2008-02-20cell: init shader-related functions in cell_init_shader_functions()Brian
2008-02-20cell: plug in cell_set_sampler_textureBrian
2008-02-20cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian