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path: root/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
AgeCommit message (Collapse)Author
2010-03-04gallium: remove redundant includesKeith Whitwell
2010-02-02gallium: Move deprecated pipe/internal/p_winsys_screen.h inside ↵José Fonseca
util/u_simple_screen.h
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2008-09-03cell: change context type passed to cell_flush_int()Brian Paul
2008-08-25cell: asst fixes to get driver building/running again.Brian
Note that SPU vertex transformation is disabled at this time.
2008-03-27cell: added (uint64_t) cast to silence warningBrian
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-02-25cell: Additional changes to match changes in draw/draw_vertex_shader.cIan Romanick
2008-02-25cell: Trivial compiler warning clean-ups.Ian Romanick
2008-02-22cell: fix build: s/dest/vertex/Brian
2008-02-20cell: #includes to silence warningsBrian
2008-02-19Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick
2008-02-15Cell: Enable code gen for SPE attribute fetchIan Romanick
Doubles are still unsupported.
2008-02-15Code reorganization: update build.José Fonseca
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.