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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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cell
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ppu
Age
Commit message (
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Author
2008-03-20
cell: use pipe_framebuffer_state.width, height
Brian
2008-03-19
gallium: add face, dirtyLevels params to pipe->texture_update()
Brian Paul
2008-03-18
cell: Fix various stencil test code-gen bugs
Ian Romanick
2008-03-18
cell: Fix added whitespace errors.
Ian Romanick
2008-03-18
cell: Move and (conditionally) silence debug code
Ian Romanick
2008-03-17
cell: Don't segfault when unbinding alpha / stencil / depth test state
Ian Romanick
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-03-13
cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5
Ian Romanick
2008-03-11
cell: check for NULL shader pointer in cell_bind_vs_state()
Brian
2008-03-10
Move SPE register allocator to rtasm code
Ian Romanick
2008-03-10
cell: sync up with sampler/texture state-setting changes
Brian
2008-02-28
cell: convert all points/lines to tris for the time being
Brian
2008-02-28
cell: remove obsolete texture field
Brian
2008-02-27
cell: fix minor get_tex_surface() breakage
Brian
2008-02-27
gallium: remove pipe_context->texture_create/release/get_tex_surface()
Brian
2008-02-27
gallium: move is_format_supported() to pipe_screen struct
Brian
2008-02-27
gallium: start removing pipe_context->get_name/vendor/param/paramf
Brian
2008-02-27
Cell: implement pipe_screen for cell driver
Brian
2008-02-26
cell: insert a (disabled) call to spe_cpu_info_get()
Brian
2008-02-26
gallium: remove pipe parameter from pipe_texture_reference()
Brian
2008-02-26
cell: Multiple rendering contexts don't work yet
Ian Romanick
2008-02-25
cell: Additional changes to match changes in draw/draw_vertex_shader.c
Ian Romanick
2008-02-25
cell: Trivial compiler warning clean-ups.
Ian Romanick
2008-02-22
cell: added function prototypes to silence warnings
Brian
2008-02-22
cell: fix build: s/dest/vertex/
Brian
2008-02-21
Cell: Initial pass at unified data cache
Ian Romanick
2008-02-20
cell: use pipe_texture_reference()
Brian
2008-02-20
gallium: replace some ordinary assignments with pipe_reference_texture()
Brian
2008-02-20
cell: rename cell_state_fs.c -> cell_state_shader.c
Brian
2008-02-20
cell: init shader-related functions in cell_init_shader_functions()
Brian
2008-02-20
cell: #includes to silence warnings
Brian
2008-02-20
cell: plug in cell_set_sampler_texture
Brian
2008-02-20
Remove obsolete files replaced by cell_pipe_state.c
Brian
2008-02-20
cell: put most simple state-setter functions in new cell_pipe_state.c file
Brian
2008-02-20
gallium: new pipe->texture_update() function
Brian
2008-02-19
gallium: updated cell build
Brian
2008-02-19
Cell: emit vertex shaders and uniforms more intelligently
Ian Romanick
2008-02-19
Bring in ppc spe rtasm into gallium's rtasm module.
José Fonseca
2008-02-19
More llvm -> gallivm.
José Fonseca
2008-02-15
Cell: Enable code gen for SPE attribute fetch
Ian Romanick
2008-02-15
Move cell_vertex_fetch.c for recent code reorg.
Ian Romanick
2008-02-15
Code reorganization: s/aux/auxiliary/ -- update build.
José Fonseca
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-15
Code reorganization: move files into their places.
José Fonseca