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path: root/src/gallium/drivers/cell/ppu
AgeCommit message (Expand)Author
2008-10-15cell: query number SPUs with spe_cpu_info_get()Brian Paul
2008-10-15cell: use CELL_MAX_SPUS consistently.Brian Paul
2008-10-15cell: remove some old, pre-batchbuffer stuffBrian Paul
2008-10-15cell: simplify spu debug codeBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-15cell: need to flush draw module when constants changeBrian Paul
2008-10-14cell: initial bits for 3D texture supportBrian Paul
2008-10-14cell: replace FREE() with align_free()Brian Paul
2008-10-14cell: support for cubemapsBrian Paul
2008-10-14cell: fall-through case for TGSI_OPCODE_TXBBrian Paul
2008-10-14cell: fix npot texture tiling bugsBrian Paul
2008-10-14cell: fix assertionsBrian Paul
2008-10-14cell: fix tex image stride bugsBrian Paul
2008-10-14cell: now do texture twiddling in the right way, at the right time.Brian Paul
2008-10-14cell: remove old code, clean-ups, etc.Brian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-10cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul
2008-10-10cell: pass texture unit (sampler number) to txp() functionBrian Paul
2008-10-10cell: fix function prologue/epilogue code for large stack framesBrian Paul
2008-10-10CELL: fixing stencil bugsRobert Ellison
2008-10-10cell: call cell_flush_int() at end of cell_create_context()Brian Paul
2008-10-10cell: fix LERP when dst reg is a src regBrian Paul
2008-10-10cell: fix fm/fs copy & paste bug from a few commits agoBrian Paul
2008-10-10cell: fix bug in emit_FLR() when src reg == dst regBrian Paul
2008-10-10cell: fix bug in emit_FRC() when src register == dst register.Brian Paul
2008-10-09cell: implement basic TXP instruction in fragment shadersBrian Paul
2008-10-09cell: better immediate value allocation, better commentsBrian Paul
2008-10-09cell: massage the emit functions to get better instruction schedulingBrian Paul
2008-10-09cell: more accurate commentsBrian Paul
2008-10-08cell: implement function calls from shader code. fslight demo runs now.Brian Paul
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-10-07cell: fix incorrect extended swizzle term code in get_src_reg()Brian Paul
2008-10-07cell: fix formattingBrian Paul
2008-10-07cell: remove old codeBrian Paul
2008-10-07cell: memset() key to zeroBrian Paul
2008-10-07cell: use new keymap to save/re-use fragment ops codeBrian Paul
2008-10-03CELL: changes to generate SPU code for stencilingRobert Ellison
2008-09-26cell: checkpoint: more work in emit_function_call()Brian Paul
2008-09-26cell: asst clean-up, var renamingBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
2008-09-26cell: inst reorder to save a cycleBrian Paul
2008-09-23CELL: fix colormask code generationRobert Ellison
2008-09-22cell: Fixed bug with absolute, negate, set-negative logic in source fetch for...Jonathan White
2008-09-22cell: Added TRUNC, SWZ (extended) and XPD instructions, verified against soft...Jonathan White
2008-09-22cell: Added DPH instruction and verified against softpipe.Jonathan White
2008-09-19cell: Added FRC instructionJonathan White
2008-09-19cell: Added FLR instruction. Verified the following instructions match softp...Jonathan White
2008-09-19cell: Fixed bugs with DP3 and DP4, they match softpipe results now.Jonathan White
2008-09-19cell: flesh out support for other Z/stencil formatBrian Paul