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path: root/src/gallium/drivers/cell/spu/spu_command.c
AgeCommit message (Expand)Author
2009-01-12cell: allocate batch buffers w/ 16-byte alignmentJonathan Adamczewski
2008-11-21CELL: use variant-length fragment ops programsRobert Ellison
2008-11-11CELL: two-sided stencil fixesRobert Ellison
2008-10-30CELL: stencil bug fixesRobert Ellison
2008-10-28cell: fix a number of fence issuesBrian Paul
2008-10-22cell: implement fencing for texture buffersBrian Paul
2008-10-17cell: add new debug flag (cache) to report texture cache stats on exitBrian Paul
2008-10-16cell: clean up various texture-related thingsBrian Paul
2008-10-15cell: start some performance measurementsBrian Paul
2008-10-15cell: send rasterizer state to SPUs in proper way, remove front_winding hackBrian Paul
2008-10-15cell: remove some old, pre-batchbuffer stuffBrian Paul
2008-10-15cell: simplify spu debug codeBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-15cell: additional debugBrian Paul
2008-10-14cell: initial bits for 3D texture supportBrian Paul
2008-10-14cell: support for cubemapsBrian Paul
2008-10-14cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul
2008-10-14cell: use minify vs magnify filtersBrian Paul
2008-10-14cell: basic mipmap filtering works nowBrian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-13cell: remove old texture-related fieldsBrian Paul
2008-10-13cell: remove old texture codeBrian Paul
2008-10-13cell: do texture sampling/filtering for four pixels at a time.Brian Paul
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-09-26cell: move command processing code into new spu_command.c fileBrian Paul