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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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spu
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Commit message (
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Author
2009-05-21
cell: perform triangle cull a little earlier
Jonathan Adamczewski
2009-05-21
cell: unroll inner loop of spu_render.c:cmd_render()
Jonathan Adamczewski
2009-02-18
util: Move p_debug.h into util module.
José Fonseca
2009-02-16
cell: use some SPU intrinsics to get slightly better code in eval_inputs()
Brian Paul
2009-02-15
cell: minor Makefile clean-up
Brian Paul
2009-02-15
cell: new/tighter code for computing fragment program inputs
Brian Paul
2009-02-15
cell: combine eval_z(), eval_w() functions
Brian Paul
2009-02-07
cell: compile fix: alpha.ref is now alpha.ref_value
Brian Paul
2009-01-14
cell: Specify constant as float for CEILF().
Jonathan Adamczewski
2009-01-13
cell: Add missing suffix to SHUFFLE macro
Jonathan Adamczewski
2009-01-12
cell: allocate batch buffers w/ 16-byte alignment
Jonathan Adamczewski
2009-01-05
cell: SIMDize sorting in setup_sort_vertices()
Jonathan Adamczewski
2009-01-05
cell: SIMDize some subtractions
Jonathan Adamczewski
2009-01-04
cell: improvements to spu_tri.c
Jonathan Adamczewski
2009-01-04
cell: new spu_shuffle.h header
Jonathan Adamczewski
2008-11-21
CELL: use variant-length fragment ops programs
Robert Ellison
2008-11-11
CELL: two-sided stencil fixes
Robert Ellison
2008-10-30
CELL: stencil bug fixes
Robert Ellison
2008-10-29
cell: use simd utilities for pow, exp2, log2
Brian Paul
2008-10-28
cell: fix a number of fence issues
Brian Paul
2008-10-22
cell: implement fencing for texture buffers
Brian Paul
2008-10-17
cell: use an approximation in compute_lambda_2d() to avoid sqrt
Brian Paul
2008-10-17
cell: add new debug flag (cache) to report texture cache stats on exit
Brian Paul
2008-10-17
cell: use 7-bit weights in sample_texture_2d_bilinear_int()
Brian Paul
2008-10-16
cell: pass spu_texture_level ptr to get_four_texels()
Brian Paul
2008-10-16
cell: implement KIL instruction
Brian Paul
2008-10-16
cell: trilinear mipmap interpolation
Brian Paul
2008-10-16
cell: update comments
Brian Paul
2008-10-16
cell: call proper sampler function in sample_texture_cube()
Brian Paul
2008-10-16
cell: clean up various texture-related things
Brian Paul
2008-10-15
cell: start some performance measurements
Brian Paul
2008-10-15
cell: updated debug code
Brian Paul
2008-10-15
cell: get rid of last usage of float4 union/typedef
Brian Paul
2008-10-15
cell: simplify triangle front/back face determination
Brian Paul
2008-10-15
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
cell: remove some old, pre-batchbuffer stuff
Brian Paul
2008-10-15
cell: move some CELL_MAX constants
Brian Paul
2008-10-15
cell: remove obsolete spu_debug.h file
Brian Paul
2008-10-15
cell: simplify spu debug code
Brian Paul
2008-10-15
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-15
cell: updated vertex dump/debug code
Brian Paul
2008-10-15
cell: additional debug
Brian Paul
2008-10-15
cell: fix/add some fallback blend cases
Brian Paul
2008-10-14
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
cell: fix incorrect parameter type
Brian Paul
2008-10-14
cell: support for cubemaps
Brian Paul
2008-10-14
cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoords
Brian Paul
2008-10-14
cell: fix broken negative texcoord conversion
Brian Paul
2008-10-14
cell: use minify vs magnify filters
Brian Paul
2008-10-14
cell: basic mipmap filtering works now
Brian Paul
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