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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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spu
Age
Commit message (
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Author
2008-10-16
cell: implement KIL instruction
Brian Paul
2008-10-16
cell: trilinear mipmap interpolation
Brian Paul
2008-10-16
cell: update comments
Brian Paul
2008-10-16
cell: call proper sampler function in sample_texture_cube()
Brian Paul
2008-10-16
cell: clean up various texture-related things
Brian Paul
2008-10-15
cell: start some performance measurements
Brian Paul
2008-10-15
cell: updated debug code
Brian Paul
2008-10-15
cell: get rid of last usage of float4 union/typedef
Brian Paul
2008-10-15
cell: simplify triangle front/back face determination
Brian Paul
2008-10-15
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
cell: remove some old, pre-batchbuffer stuff
Brian Paul
2008-10-15
cell: move some CELL_MAX constants
Brian Paul
2008-10-15
cell: remove obsolete spu_debug.h file
Brian Paul
2008-10-15
cell: simplify spu debug code
Brian Paul
2008-10-15
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-15
cell: updated vertex dump/debug code
Brian Paul
2008-10-15
cell: additional debug
Brian Paul
2008-10-15
cell: fix/add some fallback blend cases
Brian Paul
2008-10-14
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
cell: fix incorrect parameter type
Brian Paul
2008-10-14
cell: support for cubemaps
Brian Paul
2008-10-14
cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoords
Brian Paul
2008-10-14
cell: fix broken negative texcoord conversion
Brian Paul
2008-10-14
cell: use minify vs magnify filters
Brian Paul
2008-10-14
cell: basic mipmap filtering works now
Brian Paul
2008-10-13
cell: more clean-up in spu_tri.c
Brian Paul
2008-10-13
cell: remove dead code, clean-up, reformatting
Brian Paul
2008-10-13
cell: finish-up perspective-corrected interpolation
Brian Paul
2008-10-13
cell: initial work for mipmap texture filtering
Brian Paul
2008-10-13
cell: remove old texture-related fields
Brian Paul
2008-10-13
cell: use fewer memory references in sample_texture4_bilinear_2()
Brian Paul
2008-10-13
cell: remove more old texture code
Brian Paul
2008-10-13
cell: bilinear texture filtering using integer arithmetic
Brian Paul
2008-10-13
cell: remove old texture code
Brian Paul
2008-10-13
cell: do texture sampling/filtering for four pixels at a time.
Brian Paul
2008-10-13
cell: added spu_unpack_A8R8G8B8_transpose4()
Brian Paul
2008-10-10
cell: pass texture unit (sampler number) to txp() function
Brian Paul
2008-10-10
cell: updates in response to draw's struct vertex_info changes
Brian Paul
2008-10-09
cell: implement basic TXP instruction in fragment shaders
Brian Paul
2008-10-08
cell: implement more built-in shader functions, link spu code with -lm
Brian Paul
2008-10-07
cell: add support for fragment shader constant buffers
Brian Paul
2008-10-03
CELL: changes to generate SPU code for stenciling
Robert Ellison
2008-09-26
cell: stub-out sin/cos function bodies to avoid trashing caller's stack for now
Brian Paul
2008-09-26
cell: move command processing code into new spu_command.c file
Brian Paul
2008-09-26
cell: move debug-related declarations
Brian Paul
2008-09-26
cell: move debug macros into new spu_debug.h
Brian Paul
2008-09-26
cell: move really_clear_tiles()
Brian Paul
2008-09-26
cell: align instruction buffers to 8-byte, not 32-byte boundary
Brian Paul
2008-09-26
cell: checkpoint: support for function calls in SPU shaders
Brian Paul
2008-09-19
cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...
Brian Paul
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