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path: root/src/gallium/drivers/cell
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2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-03-18cell: Fix various stencil test code-gen bugsIan Romanick
2008-03-18cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORMIan Romanick
2008-03-18cell: Fix depth read / write for s8z24.Ian Romanick
Stencil is still broken.
2008-03-18cell: Fix added whitespace errors.Ian Romanick
2008-03-18cell: Minor changes to make stencil not crashIan Romanick
I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run.
2008-03-18cell: Move and (conditionally) silence debug codeIan Romanick
2008-03-17cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer.
2008-03-13cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5Ian Romanick
2008-03-13Replicate TXP changes in the SPU version of TGSI execIan Romanick
Replicate changes from commit ba75e82b6ebaf88dd2e4a8f764b2d296d715bf8a in spu_exec.c
2008-03-11cell: check for NULL shader pointer in cell_bind_vs_state()Brian
2008-03-10Move SPE register allocator to rtasm codeIan Romanick
Move the register allocator to a common location. There is more code on the way that will make use of this interface.
2008-03-10cell: sync up with sampler/texture state-setting changesBrian
2008-02-28cell: convert all points/lines to tris for the time beingBrian
Allows more programs to look correct. We'll want native points/lines someday.
2008-02-28cell: remove obsolete texture fieldBrian
2008-02-27cell: fix minor get_tex_surface() breakageBrian
2008-02-27cell: Use unified data cache for textures tooIan Romanick
2008-02-27gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian
These functions are now per-screen, not per-context.
2008-02-27gallium: move is_format_supported() to pipe_screen structBrian
2008-02-27gallium: start removing pipe_context->get_name/vendor/param/paramfBrian
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled.
2008-02-27Cell: implement pipe_screen for cell driverBrian
2008-02-26cell: insert a (disabled) call to spe_cpu_info_get()Brian
Found on the Cell devel forum, but doesn't appear to be available in SDK 2.1.
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation...
2008-02-26cell: Multiple rendering contexts don't work yetIan Romanick
Log a message and forcibly exit. This prevents silly fools from thinking there's a bug...instead of just an unimplemented feature. :)
2008-02-25cell: Additional changes to match changes in draw/draw_vertex_shader.cIan Romanick
2008-02-25cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick
This time the off-by-one error caused an extra qword to be fetched under certain circumstances when the source ea was not qword aligned.
2008-02-25cell: Trivial compiler warning clean-ups.Ian Romanick
2008-02-25Cell: Remove unnecessary include filesIan Romanick
2008-02-25Cell: Use multiple DMA tags for the dcache.Ian Romanick
2008-02-22cell: added function prototypes to silence warningsBrian
2008-02-22cell: fix build: s/dest/vertex/Brian
2008-02-21Cell: Remove erroneous ALIGN16_ATTRIB attributesIan Romanick
If a structure is marked as being aligned the SPE compiler performs extra optimizations (sadly, only -O2 is used) when reading the structure. Since most of the structures sent in batch buffers are only 8-byte aligned, this resulted in mysterous bugs with -O2.
2008-02-21Cell: Add spu_dcache.c to Makefile.Ian Romanick
This was erroneously missing in previous commits.
2008-02-21Cell: Initial scalar implementation of spu_dcache_mark_dirtyIan Romanick
2008-02-21Cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick
An off-by-one error caused an extra qword to be fetched under certain alignment / size combinations.
2008-02-21Cell: Initial pass at unified data cacheIan Romanick
2008-02-20cell: use pipe_texture_reference()Brian
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-20cell: rename cell_state_fs.c -> cell_state_shader.cBrian
2008-02-20cell: init shader-related functions in cell_init_shader_functions()Brian
2008-02-20cell: #includes to silence warningsBrian
2008-02-20cell: plug in cell_set_sampler_textureBrian
2008-02-20Remove obsolete files replaced by cell_pipe_state.cBrian
2008-02-20cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian
Also, re-org of texture/surface functions.
2008-02-20gallium: new pipe->texture_update() functionBrian
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc).
2008-02-19gallium: updated cell buildBrian
Building on Ian's Cell build fix. Put libcell.a in the gallium/drivers/cell/ directory. General Makefile clean-up, simplification, updated comments.
2008-02-19Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick
2008-02-19Cell: trivial clean-upsIan Romanick
2008-02-19Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca
Moving files since these are not being used outside gallium.