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path: root/src/gallium/drivers/cell
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2008-03-13cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5Ian Romanick
2008-03-13Replicate TXP changes in the SPU version of TGSI execIan Romanick
Replicate changes from commit ba75e82b6ebaf88dd2e4a8f764b2d296d715bf8a in spu_exec.c
2008-03-11cell: check for NULL shader pointer in cell_bind_vs_state()Brian
2008-03-10Move SPE register allocator to rtasm codeIan Romanick
Move the register allocator to a common location. There is more code on the way that will make use of this interface.
2008-03-10cell: sync up with sampler/texture state-setting changesBrian
2008-02-28cell: convert all points/lines to tris for the time beingBrian
Allows more programs to look correct. We'll want native points/lines someday.
2008-02-28cell: remove obsolete texture fieldBrian
2008-02-27cell: fix minor get_tex_surface() breakageBrian
2008-02-27cell: Use unified data cache for textures tooIan Romanick
2008-02-27gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian
These functions are now per-screen, not per-context.
2008-02-27gallium: move is_format_supported() to pipe_screen structBrian
2008-02-27gallium: start removing pipe_context->get_name/vendor/param/paramfBrian
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled.
2008-02-27Cell: implement pipe_screen for cell driverBrian
2008-02-26cell: insert a (disabled) call to spe_cpu_info_get()Brian
Found on the Cell devel forum, but doesn't appear to be available in SDK 2.1.
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation...
2008-02-26cell: Multiple rendering contexts don't work yetIan Romanick
Log a message and forcibly exit. This prevents silly fools from thinking there's a bug...instead of just an unimplemented feature. :)
2008-02-25cell: Additional changes to match changes in draw/draw_vertex_shader.cIan Romanick
2008-02-25cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick
This time the off-by-one error caused an extra qword to be fetched under certain circumstances when the source ea was not qword aligned.
2008-02-25cell: Trivial compiler warning clean-ups.Ian Romanick
2008-02-25Cell: Remove unnecessary include filesIan Romanick
2008-02-25Cell: Use multiple DMA tags for the dcache.Ian Romanick
2008-02-22cell: added function prototypes to silence warningsBrian
2008-02-22cell: fix build: s/dest/vertex/Brian
2008-02-21Cell: Remove erroneous ALIGN16_ATTRIB attributesIan Romanick
If a structure is marked as being aligned the SPE compiler performs extra optimizations (sadly, only -O2 is used) when reading the structure. Since most of the structures sent in batch buffers are only 8-byte aligned, this resulted in mysterous bugs with -O2.
2008-02-21Cell: Add spu_dcache.c to Makefile.Ian Romanick
This was erroneously missing in previous commits.
2008-02-21Cell: Initial scalar implementation of spu_dcache_mark_dirtyIan Romanick
2008-02-21Cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick
An off-by-one error caused an extra qword to be fetched under certain alignment / size combinations.
2008-02-21Cell: Initial pass at unified data cacheIan Romanick
2008-02-20cell: use pipe_texture_reference()Brian
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-20cell: rename cell_state_fs.c -> cell_state_shader.cBrian
2008-02-20cell: init shader-related functions in cell_init_shader_functions()Brian
2008-02-20cell: #includes to silence warningsBrian
2008-02-20cell: plug in cell_set_sampler_textureBrian
2008-02-20Remove obsolete files replaced by cell_pipe_state.cBrian
2008-02-20cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian
Also, re-org of texture/surface functions.
2008-02-20gallium: new pipe->texture_update() functionBrian
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc).
2008-02-19gallium: updated cell buildBrian
Building on Ian's Cell build fix. Put libcell.a in the gallium/drivers/cell/ directory. General Makefile clean-up, simplification, updated comments.
2008-02-19Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick
2008-02-19Cell: trivial clean-upsIan Romanick
2008-02-19Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca
Moving files since these are not being used outside gallium.
2008-02-19More llvm -> gallivm.José Fonseca
Forgot this one on the last commit.
2008-02-15Cell: Enable code gen for SPE attribute fetchIan Romanick
Doubles are still unsupported.
2008-02-15Move cell_vertex_fetch.c for recent code reorg.Ian Romanick
2008-02-15Code reorganization: s/aux/auxiliary/ -- update build.José Fonseca
2008-02-15Code reorganization: update build.José Fonseca
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.