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path: root/src/gallium/drivers/i915
AgeCommit message (Expand)Author
2010-12-09android: Add Android.mk's.Chia-I Wu
2010-12-09i915: Free with FREE.Chia-I Wu
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-02i915g: Make sure that new vbo gets updatedJakob Bornecrantz
2010-12-02i915g: Improve debug printing for texturesJakob Bornecrantz
2010-12-02i915g: Fix closure of full batch buffersChris Wilson
2010-12-02i915g: track TODO itemsDaniel Vetter
2010-12-02i915g: assert(depth_surface->offset == 0)Daniel Vetter
2010-12-02i915g: enable x-tiling for render targetsDaniel Vetter
2010-12-02i915g: switch rendering to mipmapped textures to (x,y) offsetsDaniel Vetter
2010-12-02i915g: enable X-tiling for texturesDaniel Vetter
2010-12-02i915g: don't pot-align stride for tiled buffersDaniel Vetter
2010-12-02i915g: postpone mipmap/face offset calculationDaniel Vetter
2010-12-02i915g: implement unfenced relocs for textures using tiling bitsDaniel Vetter
2010-12-02i915g: implement unfenced color&depth buffer using tiling bitsDaniel Vetter
2010-12-02i915g: return tiling in iws->buffer_from_handleDaniel Vetter
2010-12-02i915g: prepare winsys/batchbuffer for execbuf2Daniel Vetter
2010-12-02i915g: switch to tiled allocations, kill set_fenceDaniel Vetter
2010-12-02i915g: add winsys function to create tiled buffersDaniel Vetter
2010-12-02i915g: drop alignment parameter from iws->buffer_createDaniel Vetter
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-21i915g: kill RGBA/X formatsDaniel Vetter
2010-11-21i915g: add pineview pci idsDaniel Vetter
2010-11-21i915g: s/hw_tiled/tilingDaniel Vetter
2010-11-21i915g: rip out ->sw_tiledDaniel Vetter
2010-11-12i915g: fill out CAPs for indirect addressingMarek Olšák
2010-11-02scons: Add aliases for several pipe drivers.José Fonseca
2010-11-01scons: Revamp how to specify targets to build.José Fonseca
2010-09-30gallium/i915: remove duplicated includeNicolas Kaiser
2010-09-13i915g: Fix 'control reaches end of non-void function' warning.Vinson Lee
2010-09-13i915: Fix "implicit declaration of function 'draw_get_shader_param'" warning.Vinson Lee
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-20galahad, i915g: Copy over constant buffer index check.Corbin Simpson
2010-08-20galahad, i915g: Move over a few state asserts.Corbin Simpson
2010-07-29gallium: Avoid void pointer arithmetic.Chia-I Wu
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu
2010-07-22i915g: Set total_nblocksy in from_handleJakob Bornecrantz
2010-07-22i915g: Add some debug prints in texture codeJakob Bornecrantz
2010-07-22i915g: Ifdef out debug code on non-debug buildsJakob Bornecrantz
2010-07-04i915g: Remove unnecessary header.Vinson Lee
2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz
2010-07-04i915g: Don't flush after blitJakob Bornecrantz