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path: root/src/gallium/drivers/i915
AgeCommit message (Expand)Author
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter
2011-02-26i915g: simplify math in constants emissionDaniel Vetter
2011-02-24i915g: Lazy emit dynamic stateJakob Bornecrantz
2011-02-24i915g: Lazy emit immediate stateJakob Bornecrantz
2011-02-24i915g: Disable LIS7 state updates for nowJakob Bornecrantz
2011-02-24i915g: Clean up in i915_state_immediateJakob Bornecrantz
2011-02-24i915g: Remove outdated commentJakob Bornecrantz
2011-02-24i915g: Enable mirror repeat wrap modeJakob Bornecrantz
2011-02-24i915g: Always set vbo to flush on flushesJakob Bornecrantz
2011-02-22i915g: remove extra semicolonsBrian Paul
2011-02-21i915g: s/bool/boolean/ style-fixup in winsysDaniel Vetter
2011-02-21i915g: Add option to lie about capsJakob Bornecrantz
2011-02-21i915g: Move debug fields to screenJakob Bornecrantz
2011-02-21i915g: Use debug get once optionsJakob Bornecrantz
2011-02-21i915g: Rework texture tiling a bitJakob Bornecrantz
2011-02-21i915g: Anisotropic filtering worksJakob Bornecrantz
2011-02-21i915g: TODO about point spritesJakob Bornecrantz
2011-02-21i915g: TODO about untested code hidden behind capsJakob Bornecrantz
2011-02-21i915g: Reorg capsJakob Bornecrantz
2011-02-21i915g: Add dummy flush_frontbufferJakob Bornecrantz
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
2011-01-24i915g: Remove draw_flushes and state that we don't need to trackJakob Bornecrantz
2011-01-24i915g: Improve constant handlingJakob Bornecrantz
2011-01-21i915g: Don't (un)map vbuf on each (un)map callJakob Bornecrantz
2011-01-21i915g: Don't do unnecessary copies of constantsJakob Bornecrantz
2011-01-21i915g: Don't emit FS constants when VS contants changeJakob Bornecrantz
2011-01-21i915g: Use slab allocator for transfersJakob Bornecrantz
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-27i915g: Ignore color0 writes all cbufs tgsi propertyJakob Bornecrantz
2010-12-22i915g: Remove unnecessary header.Vinson Lee
2010-12-16i915g: s/varient/variant/Brian Paul
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-02i915g: Make sure that new vbo gets updatedJakob Bornecrantz
2010-12-02i915g: Improve debug printing for texturesJakob Bornecrantz
2010-12-02i915g: Fix closure of full batch buffersChris Wilson
2010-12-02i915g: track TODO itemsDaniel Vetter
2010-12-02i915g: assert(depth_surface->offset == 0)Daniel Vetter
2010-12-02i915g: enable x-tiling for render targetsDaniel Vetter
2010-12-02i915g: switch rendering to mipmapped textures to (x,y) offsetsDaniel Vetter
2010-12-02i915g: enable X-tiling for texturesDaniel Vetter
2010-12-02i915g: don't pot-align stride for tiled buffersDaniel Vetter
2010-12-02i915g: postpone mipmap/face offset calculationDaniel Vetter
2010-12-02i915g: implement unfenced relocs for textures using tiling bitsDaniel Vetter
2010-12-02i915g: implement unfenced color&depth buffer using tiling bitsDaniel Vetter
2010-12-02i915g: return tiling in iws->buffer_from_handleDaniel Vetter
2010-12-02i915g: prepare winsys/batchbuffer for execbuf2Daniel Vetter
2010-12-02i915g: switch to tiled allocations, kill set_fenceDaniel Vetter
2010-12-02i915g: add winsys function to create tiled buffersDaniel Vetter
2010-12-02i915g: drop alignment parameter from iws->buffer_createDaniel Vetter
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák