Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-22 | i915g: Do propper references of surfaces in context | Jakob Bornecrantz | |
2009-08-31 | i915g: Don't use winsys directly in the driver | Jakob Bornecrantz | |
2009-08-31 | i915g: Rename pipe field on context to base | Jakob Bornecrantz | |
2009-01-30 | gallium: make p_winsys internal | Zack Rusin | |
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | |||
2009-01-29 | gallium: give the screen priority when it comes to buffer allocations | Zack Rusin | |
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen | |||
2009-01-27 | gallium: remove redundant size from the constant buffer | Zack Rusin | |
reuse the size of the actual buffer | |||
2009-01-27 | gallium: it's a reference value, not a reference number | Zack Rusin | |
2009-01-27 | gallium: standardize naming of masks | Zack Rusin | |
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul | |
Also, rename p_tile.[ch] to u_tile.[ch] | |||
2008-07-28 | Merge tgsi/exec and tgsi/util directories. | José Fonseca | |
2008-06-17 | i915: Max and Min lod now works | Jakob Bornecrantz | |
2008-05-28 | i915: Add draw_flush to state changes | Jakob Bornecrantz | |
2008-05-26 | Merge branch 'gallium-tex-surface' into gallium-0.1 | Jakob Bornecrantz | |
Conflicts: src/gallium/include/pipe/p_util.h | |||
2008-05-23 | i915: Fix for edgeflags | Jakob Bornecrantz | |
2008-05-19 | i915simple: Fix win9x build. | José Fonseca | |
2008-05-17 | gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state() | Brian Paul | |
The caller can then free the token array immediately. | |||
2008-04-24 | i915: Fix for wrong texture in texobj with VBUF | Jakob Bornecrantz | |
2008-04-08 | i915: keep track of num_vertex_attribs/buffers for shorter loops | Brian | |
2008-03-29 | gallium: Set vertex state/buffers en-mass. | Brian Paul | |
2008-03-14 | i915: check for NULL const buffer ptr | Brian | |
2008-03-12 | i915: handle NULL object in i915_bind_rasterizer_state() | Brian | |
2008-03-12 | gallium: Add TEX_FILTER_ANISO img filter | Keith Whitwell | |
Hardware almost universally expects us to set a special filtering mode when anisotropic filtering is enabled, as opposed to varying a max-aniso values. Do this once in the state tracker & simplify the driver code. | |||
2008-03-12 | gallium: Silence MSVC warnings. | José Fonseca | |
2008-03-05 | gallium: michel's patch to rework texture/sampler binding interface | Keith Whitwell | |
Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand. | |||
2008-02-26 | gallium: remove pipe parameter from pipe_texture_reference() | Brian | |
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation... | |||
2008-02-26 | gallium/i915: Use tgsi_scan_shader() to collect shader info | Brian | |
No longer use semantic info in pipe_shader_state. Also, remove redundant semantic info from i915_fp_compile struct. | |||
2008-02-25 | gallium/i915: need to recompute vertex info if vertex shader changes | Brian | |
2008-02-22 | gallium/i915: overhaul of fragment shader compilation, constant/immediate ↵ | Brian | |
allocation Before, fragment shaders were translated to i915 hw code at bind time, rather than create time. Now there's an i915_fragment_shader struct with the expected contents that's created by i915_create_fs_state(). Translation to i915 code takes place there too. Immediates are handled correctly now. During program translation we keep track of which constant buffer slots are free (i.e. not referenced by the shader). Then the TGSI immediates and ancillary immediates (introduced for SIN/COS/etc) are put into those free slots. When it's time to upload the constant buffer, use the fp->constant_flags[] array to determine if we should grab an immediate from the shader, or a user-defined parameter from the gallium constant buffer. | |||
2008-02-20 | gallium: replace some ordinary assignments with pipe_reference_texture() | Brian | |
This fixes at least one instance of dereferencing an invalid texture pointer. | |||
2008-02-15 | Code reorganization: update build. | José Fonseca | |
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks. | |||
2008-02-15 | Code reorganization: move files into their places. | José Fonseca | |
This is in a separate commit to ensure renames are properly preserved. |