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path: root/src/gallium/drivers/i915simple/i915_state.c
AgeCommit message (Expand)Author
2008-06-17i915: Max and Min lod now worksJakob Bornecrantz
2008-05-28i915: Add draw_flush to state changesJakob Bornecrantz
2008-05-26Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz
2008-05-23i915: Fix for edgeflagsJakob Bornecrantz
2008-05-19i915simple: Fix win9x build.José Fonseca
2008-05-17gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul
2008-04-24i915: Fix for wrong texture in texobj with VBUFJakob Bornecrantz
2008-04-08i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-14i915: check for NULL const buffer ptrBrian
2008-03-12i915: handle NULL object in i915_bind_rasterizer_state()Brian
2008-03-12gallium: Add TEX_FILTER_ANISO img filterKeith Whitwell
2008-03-12gallium: Silence MSVC warnings.José Fonseca
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
2008-02-26gallium/i915: Use tgsi_scan_shader() to collect shader infoBrian
2008-02-25gallium/i915: need to recompute vertex info if vertex shader changesBrian
2008-02-22gallium/i915: overhaul of fragment shader compilation, constant/immediate all...Brian
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca