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path: root/src/gallium/drivers/i915simple/i915_texture.c
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2009-09-01i915g: Switch from pipe_winsys to intel_winsysJakob Bornecrantz
Also includes moving lots of functions from i915_batch.h into intel_batchbuffer.h
2009-08-31i915g: Reorg texture layout codeJakob Bornecrantz
2009-08-31i915g: Move transfer functions into i915_texture.cJakob Bornecrantz
2009-08-31i915g: Reorg texture code a bitJakob Bornecrantz
2009-08-31i915g: Cleanup i915_texture.cJakob Bornecrantz
2009-08-31i915g: Cleanup texture init functions a bitJakob Bornecrantz
2009-08-28i915g: Add cursor case for scanout layoutJakob Bornecrantz
2009-08-07gallium: Move minify() to u_math.Corbin Simpson
minify() is usually used in mipmap size calculation. Strangely enough, we all defined it as MAX2(1, d >> 1); imagine that. :3
2009-08-05i915g: Treat primary textures as scanout buffersJakob Bornecrantz
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-25i915: Enable winsys to get buffer from textureJakob Bornecrantz
2009-02-18i915simple: Minimal fixup for introduction of struct pipe_transfer.Michel Dänzer
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-27i915: queiten compiler warningsKeith Whitwell
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
2008-12-05i915: Silence warningsJakob Bornecrantz
2008-11-16i915: Silence warningsJakob Bornecrantz
2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
2008-09-02i915: Small fixes for tiled texturesJakob Bornecrantz
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-22gallium: replace align_int() with align()Brian Paul
The two functions are identical. Removed align_int() from p_util.h
2008-07-13i915: Ops should not have pushed thatJakob Bornecrantz
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
2008-07-13i915: WIP swap reworkJakob Bornecrantz
2008-07-04i915: Added debug filling code of texture, not activeJakob Bornecrantz
2008-07-05psb: Fill all texture fields when creating texture blanket.José Fonseca
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-24gallium: remove bad assertionBrian Paul
2008-06-24i915: Added texture_blanket functionJakob Bornecrantz
2008-06-23i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
2008-06-23i915: Removed level_offset from i915_textureJakob Bornecrantz
All offsets are now on image_offset.
2008-06-19i915: Fixed cubemap layoutsJakob Bornecrantz
Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats.
2008-06-19i915: Refractored and clean up i915_texture.cJakob Bornecrantz
2008-06-13i915: Improved the not used tile codeJakob Bornecrantz
2008-06-13i915: Fix most of the clear problemsJakob Bornecrantz
trivial/clear-undefined still fails
2008-06-02i915: Fixed initialization of surfaceJakob Bornecrantz
2008-05-31i915: Comment out dead & problematic code.Michal Krol
2008-05-30i915: Remade texture allocation code againJakob Bornecrantz
2008-05-29i915: Fix GPU lockup on resizeJakob Bornecrantz
2008-05-29i915: Deprecated pipe_winsys buffer functionsJakob Bornecrantz
2008-05-29i915: Remove last usage of surface_alloc_storageJakob Bornecrantz
2008-05-26i915: Removed screen sufixes on texture functionsJakob Bornecrantz
2008-05-26i915: Fix for tex-surface mergeJakob Bornecrantz
2008-05-07gallium: Propagate tex_usage flags down to winsys.José Fonseca
2008-05-02i915: update to new display target allocationKeith Whitwell
2008-05-01gallium: tex surface checkpointKeith Whitwell
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-02-27gallium/i915: remove unneeded assignmentBrian