Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-13 | i915: Ops should not have pushed that | Jakob Bornecrantz | |
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f. | |||
2008-07-13 | i915: WIP swap rework | Jakob Bornecrantz | |
2008-07-04 | i915: Added debug filling code of texture, not active | Jakob Bornecrantz | |
2008-07-05 | psb: Fill all texture fields when creating texture blanket. | José Fonseca | |
2008-06-27 | gallium: Drop pipe_texture->cpp and pipe_surface->cpp. | José Fonseca | |
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block. | |||
2008-06-24 | gallium: remove bad assertion | Brian Paul | |
2008-06-24 | i915: Added texture_blanket function | Jakob Bornecrantz | |
2008-06-23 | i915: Add render and texture support for tiled texture and buffers | Jakob Bornecrantz | |
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set. | |||
2008-06-23 | i915: Removed level_offset from i915_texture | Jakob Bornecrantz | |
All offsets are now on image_offset. | |||
2008-06-19 | i915: Fixed cubemap layouts | Jakob Bornecrantz | |
Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats. | |||
2008-06-19 | i915: Refractored and clean up i915_texture.c | Jakob Bornecrantz | |
2008-06-13 | i915: Improved the not used tile code | Jakob Bornecrantz | |
2008-06-13 | i915: Fix most of the clear problems | Jakob Bornecrantz | |
trivial/clear-undefined still fails | |||
2008-06-02 | i915: Fixed initialization of surface | Jakob Bornecrantz | |
2008-05-31 | i915: Comment out dead & problematic code. | Michal Krol | |
2008-05-30 | i915: Remade texture allocation code again | Jakob Bornecrantz | |
2008-05-29 | i915: Fix GPU lockup on resize | Jakob Bornecrantz | |
2008-05-29 | i915: Deprecated pipe_winsys buffer functions | Jakob Bornecrantz | |
2008-05-29 | i915: Remove last usage of surface_alloc_storage | Jakob Bornecrantz | |
2008-05-26 | i915: Removed screen sufixes on texture functions | Jakob Bornecrantz | |
2008-05-26 | i915: Fix for tex-surface merge | Jakob Bornecrantz | |
2008-05-07 | gallium: Propagate tex_usage flags down to winsys. | José Fonseca | |
2008-05-02 | i915: update to new display target allocation | Keith Whitwell | |
2008-05-01 | gallium: tex surface checkpoint | Keith Whitwell | |
2008-03-19 | gallium: add face, dirtyLevels params to pipe->texture_update() | Brian Paul | |
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed. | |||
2008-02-27 | gallium/i915: remove unneeded assignment | Brian | |
2008-02-27 | gallium: remove pipe_context->texture_create/release/get_tex_surface() | Brian | |
These functions are now per-screen, not per-context. | |||
2008-02-26 | gallium: introduce 'pipe_screen' for context-independent functions | Brian | |
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now. | |||
2008-02-26 | gallium: remove pipe parameter from pipe_texture_reference() | Brian | |
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation... | |||
2008-02-20 | gallium: replace some ordinary assignments with pipe_reference_texture() | Brian | |
This fixes at least one instance of dereferencing an invalid texture pointer. | |||
2008-02-20 | gallium: minor re-org of 915 surface/texture code | Brian | |
2008-02-20 | gallium: new pipe->texture_update() function | Brian | |
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc). | |||
2008-02-15 | Code reorganization: move files into their places. | José Fonseca | |
This is in a separate commit to ensure renames are properly preserved. |