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path: root/src/gallium/drivers/i915simple/i915_winsys.h
AgeCommit message (Collapse)Author
2009-08-05i915g: Treat primary textures as scanout buffersJakob Bornecrantz
2009-02-25i915: Enable winsys to get buffer from textureJakob Bornecrantz
2009-02-25i915: Clean up i915_winsys.h a bitJakob Bornecrantz
2008-08-08gallium: Add destroy callback to all *_winsys interfaces.José Fonseca
For consistency and to simplify these objects' destruction.
2008-06-02i915: Implement and use the reworked batchbuffer codeJakob Bornecrantz
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-02-27gallium: update for new i915_screen.c file; fix some warnings.José Fonseca
2008-02-26gallium: introduce 'pipe_screen' for context-independent functionsBrian
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.