Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-21 | i965g: get basic texturing working again | Keith Whitwell | |
Revert to fixed-layout surface binding table -- it's probably the best way to do this. Pass sampler and texture numbers separately even though we're always keeping them the same at present. | |||
2009-11-06 | i965g: get rid of cc key, simplify state upload | Keith Whitwell | |
Keep a valid reloc table active between uploads, avoid recalculating it every time. | |||
2009-11-06 | i965g: propogate nr_cbufs into wm prog key | Keith Whitwell | |
2009-11-04 | i965g: add more missing pipe callbacks | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-25 | i965g: start hooking up some to the gallium context interfaces | Keith Whitwell | |
- create/bind/destroy blend and depth state - framebuffer and viewport - etc. | |||
2009-10-23 | i965g: wip on removing GL stuff, trying to get a few files compiling | Keith Whitwell | |
2009-10-23 | i965g: wip | Keith Whitwell | |