Age | Commit message (Expand) | Author |
---|---|---|
2010-03-08 | i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELS | Brian Paul |
2009-11-30 | i965g: turn on texture tiling by default | Keith Whitwell |
2009-11-30 | i965g: pass backbuffer tiling information to driver | Keith Whitwell |
2009-11-06 | i965g: remove references to brw_surface_bo() | Keith Whitwell |
2009-11-04 | i965g: hook up pipe_clear functions | Keith Whitwell |
2009-11-04 | i965g: add missing is_*_referenced callbacks | Keith Whitwell |
2009-11-04 | i965g: add missing buffer functions | Keith Whitwell |
2009-11-01 | i965g: more files compiling | Keith Whitwell |
2009-11-01 | i965g: more files compiling | Keith Whitwell |
2009-11-01 | i965g: more work on compilation -- surface management | Keith Whitwell |
2009-10-29 | i965g: work in progress on fragment shaders | Keith Whitwell |
2009-10-25 | i965g: more compiling wip | Keith Whitwell |
2009-10-25 | i965g: more work on compiling, particularly the brw_draw files | Keith Whitwell |
2009-10-24 | i965g: more work on compiling | Keith Whitwell |
2009-10-24 | i965g: more files compiling | Keith Whitwell |