Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-22 | i965g: fix for edgeflag changes (untested) | Roland Scheidegger | |
2009-11-11 | i965g: consult fs inputs when laying out vs output regs | Keith Whitwell | |
Vertex shader now emits just the FS inputs, in the positions and order expected by the fragment shader. This means potentially regenerating the vertex shader to match different fragment shader's input layouts. | |||
2009-10-28 | i965g: still working on compilation | Keith Whitwell | |
2009-10-27 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-24 | i965g: more files compiling | Keith Whitwell | |
2009-10-23 | i965g: re-starting from the dri driver | Keith Whitwell | |