Age | Commit message (Expand) | Author |
2010-03-01 | i965: Rename pipe formats. | José Fonseca |
2010-02-05 | i965g: Remove unnecessary headers. | Vinson Lee |
2009-12-21 | i965g: fixes to build after merge of master | Keith Whitwell |
2009-11-21 | i965g: get basic texturing working again | Keith Whitwell |
2009-11-14 | i965g: restore check on line smooth state | Keith Whitwell |
2009-11-06 | i965g: propogate nr_cbufs into wm prog key | Keith Whitwell |
2009-11-06 | i965g: don't set up vs stack register for non-branching shaders | Keith Whitwell |
2009-11-05 | i965g: add lots of error checks and early returns | Keith Whitwell |
2009-11-04 | i965g: consolidate some includes | Keith Whitwell |
2009-11-04 | i965g: hook up pipe sampler callbacks | Keith Whitwell |
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell |
2009-10-29 | i965g: work in progress on fragment shaders | Keith Whitwell |
2009-10-28 | i965g: still working on compilation | Keith Whitwell |
2009-10-26 | i965g: still working on compilation | Keith Whitwell |
2009-10-25 | i965g: more compiling wip | Keith Whitwell |
2009-10-25 | i965g: more work on compiling, particularly the brw_draw files | Keith Whitwell |
2009-10-24 | i965g: more work on compiling | Keith Whitwell |
2009-10-23 | i965g: wip on removing GL stuff, trying to get a few files compiling | Keith Whitwell |
2009-10-23 | i965g: wip | Keith Whitwell |
2009-10-23 | i965g: re-starting from the dri driver | Keith Whitwell |