Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-16 | i965g: Remove dead initialization in precalc_tex. | Vinson Lee | |
2010-01-27 | i965g: Remove unnecessary headers. | Vinson Lee | |
2009-12-21 | i965g: fixes to build after merge of master | Keith Whitwell | |
2009-11-21 | i965g: get basic texturing working again | Keith Whitwell | |
Revert to fixed-layout surface binding table -- it's probably the best way to do this. Pass sampler and texture numbers separately even though we're always keeping them the same at present. | |||
2009-11-19 | i965g: fix typo converting wm src regs | Keith Whitwell | |
2009-11-11 | i965g: avoid use of internally generated immediates | Keith Whitwell | |
Currently not working, so don't generate more of them. | |||
2009-11-06 | i965g: plumb through fb_write target and eot data | Keith Whitwell | |
2009-11-06 | i965g: init saturate field in fp dst_reg helper | Keith Whitwell | |
2009-11-06 | i965g: add dumping for our new pass_fp output | Keith Whitwell | |
2009-11-04 | i965g: consolidate some includes | Keith Whitwell | |
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | |
Disabled glsl code for now, probably want to clean this up somehow. | |||
2009-10-31 | i965g: wip on fragment shaders | Keith Whitwell | |
2009-10-29 | i965g: work in progress on fragment shaders | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-24 | i965g: more files compiling | Keith Whitwell | |
2009-10-23 | i965g: wip | Keith Whitwell | |
2009-10-23 | i965g: re-starting from the dri driver | Keith Whitwell | |