Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-08 | llvmpipe: export the tgsi translation code to a common layer | Zack Rusin | |
the llvmpipe tgsi translation is a lot more complete than what was in gallivm so replacing the latter with the former. this is needed since the draw llvm paths will use the same code. effectively the proven llvmpipe code becomes gallivm. | |||
2009-10-25 | llvmpipe: Factor our pixel offset computation. | José Fonseca | |
2009-10-25 | llvmpipe: Move a few format/sampling functions into better space. | José Fonseca | |
2009-09-14 | llvmpipe: Make lp_type a regular union. | José Fonseca | |
Union not worth the hassle of violating C99 or adding a name to the structure. | |||
2009-09-09 | llvmpipe: Quick hack for 1D textures. | José Fonseca | |
2009-09-07 | llvmpipe: Texture sampling code generation primitives. | José Fonseca | |
Only supports single level 2d textures, with neareast and bilinear filtering for now. |