Age | Commit message (Expand) | Author |
---|---|---|
2009-10-25 | llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel. | José Fonseca |
2009-10-25 | llvmpipe: Factor our pixel offset computation. | José Fonseca |
2009-10-25 | llvmpipe: Move a few format/sampling functions into better space. | José Fonseca |
2009-09-29 | llvmpipe: Implement non SSE4.1 versions of floor and round. | José Fonseca |
2009-09-16 | llvmpipe: Don't assert due to unsupported texture wrap modes. | José Fonseca |
2009-09-14 | llvmpipe: Make lp_type a regular union. | José Fonseca |
2009-09-11 | llvmpipe: Update status in README and TODO/FIXME comments throughout the code. | José Fonseca |
2009-09-10 | llvmpipe: Fix sampling from depth textures. Respect texture compare func. | José Fonseca |
2009-09-10 | llvmpipe: Copy the texture target into the sampler static state. | José Fonseca |
2009-09-09 | llvmpipe: Quick hack for 1D textures. | José Fonseca |
2009-09-07 | llvmpipe: Texture sampling code generation primitives. | José Fonseca |