Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-25 | llvmpipe: Human friendlier sampler state dump. | José Fonseca | |
2009-10-25 | llvmpipe: Immediate multiplication. | José Fonseca | |
2009-10-25 | llvmpipe: Fast path for sampling rgba8 textures with linear filtering. | José Fonseca | |
Implement Keith's suggestion of doing most of the sampling with 16x8 and 8x16 AoS, and only doing the conversion to floating point SoA at the very last step. Improves gloss performance by 10%. | |||
2009-10-25 | llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel. | José Fonseca | |
2009-10-25 | llvmpipe: Factor our pixel offset computation. | José Fonseca | |
2009-10-25 | llvmpipe: Move a few format/sampling functions into better space. | José Fonseca | |
2009-09-29 | llvmpipe: Implement non SSE4.1 versions of floor and round. | José Fonseca | |
2009-09-16 | llvmpipe: Don't assert due to unsupported texture wrap modes. | José Fonseca | |
Issue a warning and fallback to clamping. | |||
2009-09-14 | llvmpipe: Make lp_type a regular union. | José Fonseca | |
Union not worth the hassle of violating C99 or adding a name to the structure. | |||
2009-09-11 | llvmpipe: Update status in README and TODO/FIXME comments throughout the code. | José Fonseca | |
2009-09-10 | llvmpipe: Fix sampling from depth textures. Respect texture compare func. | José Fonseca | |
Fixes Mesa shadowtex sample. | |||
2009-09-10 | llvmpipe: Copy the texture target into the sampler static state. | José Fonseca | |
Hunk forgotten in previous commit. | |||
2009-09-09 | llvmpipe: Quick hack for 1D textures. | José Fonseca | |
2009-09-07 | llvmpipe: Texture sampling code generation primitives. | José Fonseca | |
Only supports single level 2d textures, with neareast and bilinear filtering for now. |