Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-29 | llvmpipe: Don't limit the number of tiles in the cache. | José Fonseca | |
2009-08-29 | llvmpipe: Simplify tile clears. Use pipe_fill_rect instead of scratch tile. | José Fonseca | |
2009-08-29 | llvmpipe: Code generate the depth test, and include in the shader. | José Fonseca | |
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet. | |||
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca | |