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path: root/src/gallium/drivers/llvmpipe/lp_flush.c
AgeCommit message (Expand)Author
2010-08-28llvmpipe: Include missing header in lp_flush.c.Vinson Lee
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell
2010-07-13llvmpipe: fix comment typoRoland Scheidegger
2010-07-13llvmpipe: move fences from per-bin to per-threadKeith Whitwell
2010-06-04llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca
2010-05-25llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ma...José Fonseca
2010-05-10llvmpipe: update image dump/debug codeBrian Paul
2010-04-25llvmpipe: No need to flush the caches for buffers.José Fonseca
2010-04-25llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.José Fonseca
2010-04-25llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resourceJosé Fonseca
2010-04-16llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE tooBrian Paul
2010-04-16Merge the lp-surface-tiling branch into master.Brian Paul
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-24llvmpipe: fix up some questionable fence codeBrian Paul
2010-03-13llvmpipe: Ensure the context is flushed before modifying textures.José Fonseca
2010-03-11Squashed commit of gallium-context-transfers:Keith Whitwell
2010-02-07llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-31Merge remote branch 'origin/master' into lp-binningJosé Fonseca
2010-01-21llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-14llvmpipe: clean-up, fixing up frame dump/debug codeBrian Paul
2010-01-10llvmpipe: initial mrt supportKeith Whitwell
2010-01-06llvmpipe: remove dead codeKeith Whitwell
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
2009-10-09llvmpipe: remove dead codeKeith Whitwell
2009-10-08llvmpipe: remove tex tile cache and related codeKeith Whitwell
2009-10-04llvmpipe: Ensure tile cache transfers are mapped before flushing it.José Fonseca
2009-08-30llvmpipe: Texture cache is read-only. No need to flush.José Fonseca
2009-08-29llvmpipe: Code generate the depth test, and include in the shader.José Fonseca
2009-08-29llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca
2009-08-29llvmpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell
2009-08-29llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca