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Only 32bit depth/stencil surfaces supported for now. Stencil ops not
implemented yet.
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The automatic search'n'replace leaves lp_setup.c a bit ugly, but this code
will be eventually code generated as well.
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Unless the struct is allocated aligned, aligning the members isn't very
helpful.
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This is part one -- we still only pass a single quad down, but
the code can now cope with more. The quads must all be from the same
tile.
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