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path: root/src/gallium/drivers/llvmpipe/lp_query.c
AgeCommit message (Collapse)Author
2010-09-20llvmpipe: fix query bug when no there's no sceneBrian Paul
2010-09-07llvmpipe: rearrange queriesKeith Whitwell
2010-09-07llvmpipe: rework fences and queriesKeith Whitwell
2010-08-25llvmpipe: Remove unnecessary header.Vinson Lee
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
This fixes bug #28757, though does not yet address the issue that fences aren't always emitted.
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
we need to change it to support composite types
2010-06-02llvmpipe: Remove unnecessary header.Vinson Lee
2010-05-25llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ↵José Fonseca
magic. Flush means flush, i.e., all previous operations should be visible from other contexts. This does not imply unswizzling tiles, since unswizzling should be done on a needed basis for any context.
2010-05-06llvmpipe: Fix fence wait.José Fonseca
Avoids crashing when fence is NULL (LP_NUM_THREADS=0) and leaking when it is not.
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li
OpenGL occlusion queries work now. The Mesa demos, glean test and piglit tests all pass. A few enhancements are possible in the future. -Brian Signed-off-by: Brian Paul <brianp@vmware.com>
2009-08-29llvmpipe: Rename preprocessor symbols too.José Fonseca
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca