Age | Commit message (Collapse) | Author |
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The drivers have been changed so that they behave as if all of the flags
were set. This is already implicit in most hardware drivers and required
for multiple contexts.
Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag
to decide whether flush_frontbuffer should be called.
New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement.
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This fixes bug #28757, though does not yet address the issue that fences aren't
always emitted.
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we need to change it to support composite types
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magic.
Flush means flush, i.e., all previous operations should be visible from
other contexts.
This does not imply unswizzling tiles, since unswizzling should be done on
a needed basis for any context.
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Avoids crashing when fence is NULL (LP_NUM_THREADS=0) and leaking when
it is not.
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OpenGL occlusion queries work now. The Mesa demos, glean test and piglit
tests all pass. A few enhancements are possible in the future. -Brian
Signed-off-by: Brian Paul <brianp@vmware.com>
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