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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_rast.c
Age
Commit message (
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Author
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-04-28
llvmpipe: fix scene queue memory leak
Brian Paul
2010-04-27
llvmipe: update comments
Brian Paul
2010-04-25
llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.
José Fonseca
2010-04-24
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-04-24
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-22
llvmpipe: Portability fixes.
José Fonseca
2010-04-20
llvmpipe: whitespace fix
Brian Paul
2010-04-19
llvmpipe: fix rendering to 3D textures
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-31
llvmpipe: Disable threads by default on embedded.
José Fonseca
2010-03-25
llvmpipe: disable an assertion
Brian Paul
2010-03-24
llvmpipe: call lp_fence_signal()
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-18
llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TEST
Brian Paul
2010-03-13
llvmpipe: Don't use texture transfer internally.
José Fonseca
2010-03-05
llvmpipe: add pipe_thread_wait() calls
Brian Paul
2010-03-02
llvmpipe: remove some ifdefs
Keith Whitwell
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-02-24
llvmpipe: clean up rasterization threads upon context destruction
Brian Paul
2010-02-24
llvmpipe: more lp_rasterizer_task parameter passing
Brian Paul
2010-02-24
llvmpipe: pass fewer parameters to rasterization functions
Brian Paul
2010-02-23
llvmpipe: added assertions to verify that scene is empty
Brian Paul
2010-02-10
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
2010-02-08
llvmpipe: added counters for color tile clear, load, store
Brian Paul
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
2010-02-05
llvmpipe: Disable multithreading on windows.
José Fonseca
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-01-20
llvmpipe: remove tile clipping code
Brian Paul
2010-01-19
llvmpipe: asst. task-related clean-ups
Brian Paul
2010-01-19
llvmpipe: remove unneeded DEBUG checks, use step var
Brian Paul
2010-01-18
llvmpipe: added show_tiles and show_subtiles debug options
Brian Paul
2010-01-17
llvmpipe: use new u_ringbuffer for scene queue
Keith Whitwell
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-13
llvmpipe: use one loop in lp_rast_clear_zstencil()
Brian Paul
2010-01-13
llvmpipe: optimize lp_rast_clear_color() for non-gray colors
Brian Paul
2010-01-13
llvmpipe: add bin debugger
Keith Whitwell
2010-01-13
llvmpipe: implement lp_rast_load_zstencil
Keith Whitwell
2010-01-13
llvmpipe: improve empty-bin test further
Keith Whitwell
2010-01-13
llvmpipe: improve empty-bin test
Keith Whitwell
2010-01-13
llvmpipe: quick hack to short-circuit empty bins
Keith Whitwell
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2010-01-06
llvmpipe: remove dead code
Keith Whitwell
2009-12-17
llvmpipe: replace INT_MIN/2 with INT_MIN
Brian Paul
2009-12-17
llvmpipe: improve the in/out test a little
Brian Paul
2009-12-16
llvmpipe: do final the pixel in/out triangle test in the fragment shader
Brian Paul
2009-12-15
llvmpipe: tighten up an assertion
Brian Paul
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