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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_rast.c
Age
Commit message (
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Author
2010-07-27
llvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()
Brian Paul
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-06-30
llvmpipe: use dummy tile when out of memory
Brian Paul
2010-06-25
llvmpipe: fix comment typo
Brian Paul
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-05-30
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
2010-05-30
llvmpipe: Don't force a linear to tiled conversion after rasterization on deb...
José Fonseca
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-29
llvmpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-04-28
llvmpipe: fix scene queue memory leak
Brian Paul
2010-04-27
llvmipe: update comments
Brian Paul
2010-04-25
llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.
José Fonseca
2010-04-24
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-04-24
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-22
llvmpipe: Portability fixes.
José Fonseca
2010-04-20
llvmpipe: whitespace fix
Brian Paul
2010-04-19
llvmpipe: fix rendering to 3D textures
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-31
llvmpipe: Disable threads by default on embedded.
José Fonseca
2010-03-25
llvmpipe: disable an assertion
Brian Paul
2010-03-24
llvmpipe: call lp_fence_signal()
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-18
llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TEST
Brian Paul
2010-03-13
llvmpipe: Don't use texture transfer internally.
José Fonseca
2010-03-05
llvmpipe: add pipe_thread_wait() calls
Brian Paul
2010-03-02
llvmpipe: remove some ifdefs
Keith Whitwell
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-02-24
llvmpipe: clean up rasterization threads upon context destruction
Brian Paul
2010-02-24
llvmpipe: more lp_rasterizer_task parameter passing
Brian Paul
2010-02-24
llvmpipe: pass fewer parameters to rasterization functions
Brian Paul
2010-02-23
llvmpipe: added assertions to verify that scene is empty
Brian Paul
2010-02-10
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
2010-02-08
llvmpipe: added counters for color tile clear, load, store
Brian Paul
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
2010-02-05
llvmpipe: Disable multithreading on windows.
José Fonseca
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-01-20
llvmpipe: remove tile clipping code
Brian Paul
2010-01-19
llvmpipe: asst. task-related clean-ups
Brian Paul
2010-01-19
llvmpipe: remove unneeded DEBUG checks, use step var
Brian Paul
2010-01-18
llvmpipe: added show_tiles and show_subtiles debug options
Brian Paul
2010-01-17
llvmpipe: use new u_ringbuffer for scene queue
Keith Whitwell
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-13
llvmpipe: use one loop in lp_rast_clear_zstencil()
Brian Paul
2010-01-13
llvmpipe: optimize lp_rast_clear_color() for non-gray colors
Brian Paul
2010-01-13
llvmpipe: add bin debugger
Keith Whitwell
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