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path: root/src/gallium/drivers/llvmpipe/lp_rast.h
AgeCommit message (Expand)Author
2010-03-03llvmpipe: Store the original triangle coordinates in the debug build.José Fonseca
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
2010-02-24llvmpipe: more lp_rasterizer_task parameter passingBrian Paul
2010-02-10llvmpipe: Leave depth buffer in swizzled format.José Fonseca
2010-02-07llvmpipe: Silence GCC 'type qualifiers ignored on function return type' warni...Vinson Lee
2010-01-16Merge remote branch 'origin/master' into lp-binningJosé Fonseca
2010-01-15llvmpipe: remove lp_rast_triangle::min/max fieldsBrian Paul
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul
2010-01-13llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca
2009-12-16llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
2009-12-11llvmpipe: added lp_rast_fence() bin functionBrian Paul
2009-12-11llvmpipe: added lp_rast_get_num_threads()Brian Paul
2009-12-10llvmpipe: updated commentsBrian Paul
2009-12-09llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul
2009-12-07llvmpipe: repartition lp_rasterizer state for threadingBrian Paul
2009-12-04llvmpipe: still more bin code reorganizationBrian Paul
2009-12-04llvmpipe: reorganization of binning data structions and funtionsBrian Paul
2009-12-04llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul
2009-12-04llvmpipe: comments and minor clean-upsBrian Paul
2009-12-04llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul
2009-12-04llvmpipe: remove lp_rast_triangle::oneoverarea fieldBrian Paul
2009-12-04llvmpipe: bin state-change commandsBrian Paul
2009-12-04llvmpipe: dynamic allocation of triangle a0/dadx/dady arraysBrian Paul
2009-12-03llvmpipe: comments regarding lp_rast_triangleBrian Paul
2009-11-30llvmpipe: add a bunch of commentsBrian Paul
2009-10-21llvmpipe: remove one of two definitions of TILESIZEKeith Whitwell
2009-10-20llvmpipe: precalculate some offsetsKeith Whitwell
2009-10-19llvmpipe: fixed-point rasterizationKeith Whitwell
2009-10-09llvmpipe: Get jit_context/jit_function across the rasterizer.José Fonseca
2009-10-09llvmpipe: trivial/clear worksKeith Whitwell
2009-10-09llvmpipe: get lp_setup_tri buildingKeith Whitwell
2009-10-09llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointerKeith Whitwell
2009-10-09llvmpipe: Follow write_color/write_zstencil.José Fonseca
2009-10-09llvmpipe: calculate overall width and height, pass to rasterizerKeith Whitwell
2009-10-08llvmpipe: triangle struct owns its copy of shader inputsKeith Whitwell
2009-10-08llvmpipe: work on clears and coefficientsKeith Whitwell
2009-10-08llvmpipe: Adjust interpolation coeffs declaration.José Fonseca
2009-10-08llvmpipe: Call lp_rast_shade_quads from tri rasterizer.José Fonseca
2009-10-08llvmpipe: Final adjustments to rasterizer methods.José Fonseca
2009-10-08llvmpipe: Complete more rasterizer methods..José Fonseca
2009-10-08llvmpipe: start cleaning upKeith Whitwell
2009-10-08llvmpipe: wip me harderKeith Whitwell
2009-10-08llvmpipe: Update includes and copyright headers.José Fonseca
2009-10-08llvmpipe: Add the rast -> jit shader glue.José Fonseca
2009-10-08llvmpipe: more wippingKeith Whitwell