Age | Commit message (Expand) | Author |
---|---|---|
2009-10-19 | llvmpipe: Reshape the shader input from 8x2 to 4x4. | José Fonseca |
2009-10-19 | llvmpipe: fixed-point rasterization | Keith Whitwell |
2009-10-10 | llvmpipe: Only invoke the shader if necessary. | José Fonseca |
2009-10-09 | llvmpipe: Fix type in tri bounding box check. | José Fonseca |
2009-10-09 | llvmpipe: just bin whole tiles for now | Keith Whitwell |
2009-10-09 | llvmpipe: get lp_setup_tri building | Keith Whitwell |
2009-10-09 | llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointer | Keith Whitwell |
2009-10-08 | llvmpipe: triangle struct owns its copy of shader inputs | Keith Whitwell |
2009-10-08 | llvmpipe: Remove quad headers. | José Fonseca |
2009-10-08 | llvmpipe: Call lp_rast_shade_quads from tri rasterizer. | José Fonseca |
2009-10-08 | llvmpipe: rast_tri updates | Keith Whitwell |
2009-10-08 | llvmpipe: More assorted build fixes. | José Fonseca |
2009-10-08 | llvmpipe: Update includes and copyright headers. | José Fonseca |
2009-10-08 | llvmpipe: more wipping | Keith Whitwell |