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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_scene.c
Age
Commit message (
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Author
2010-09-07
llvmpipe: use opcodes instead of function pointers in bins
Keith Whitwell
2010-09-07
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
2010-09-07
llvmpipe: clean up deferred zstencil clears
Keith Whitwell
2010-08-22
llvmpipe: don't clear unused bins
Keith Whitwell
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-06
llvmpipe: ensure all bins are reset avoids memory corruption.
Alan Hourihane
2010-05-29
llvmpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-04
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-05-04
llvmpipe: add some tests for malloc() returning NULL.
Brian Paul
2010-05-03
gallium: move framebuffer utility functions into a new file
Brian Paul
2010-04-28
llvmpipe: remove unused write_depth
Brian Paul
2010-04-28
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-04-27
llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers()
Brian Paul
2010-04-27
llvmpipe: implement max scene size
Brian Paul
2010-04-23
gallium: s/free/FREE/ and same for friends.
José Fonseca
2010-04-23
llvmpipe: rename texture refs to resource refs
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-02
llvmpipe: limit max texture size to 2Kx2K for now
Brian Paul
2010-03-13
llvmpipe: Don't use texture transfer internally.
José Fonseca
2010-03-11
gallium: remove pipe_context member from pipe_transfer
Keith Whitwell
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-02-23
llvmpipe: added some assertions
Brian Paul
2010-02-08
llvmpipe: s/textured/texture/
Brian Paul
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-01-13
llvmpipe: added scene functions for texture reference counting
Brian Paul
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
2010-01-12
llvmpipe: fix indentation, comment typo
Brian Paul
2010-01-12
llvmpipe: debug checks: make sure scene is empty at key points
Brian Paul
2010-01-12
llvmpipe: added lp_scene_is_empty()
Brian Paul
2009-12-13
llvmpipe: rename bins to scene
Keith Whitwell