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path: root/src/gallium/drivers/llvmpipe/lp_screen.c
AgeCommit message (Collapse)Author
2009-12-11llvmpipe: remove old fence code, compile new lp_fence.c fileBrian Paul
2009-12-04llvmpipe: Port vertex sampler support from softpipe.José Fonseca
Just enough boilerplate code to avoid segfaulting.
2009-12-02llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul
The driver (and draw module) don't support vertex shader textures yet.
2009-11-24llvmpipe: Be more conservative with the supported formats.José Fonseca
We'll likely support much more formats, but doing this allows to run more testsuites without immediately hit assertion failures.
2009-10-09llvmpipe: add LP_DEBUG env varKeith Whitwell
2009-09-24llvmpipe: increase max 3D texture size to 256Brian Paul
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-13llvmpipe: Remove dead references to pipe_winsys.José Fonseca
2009-08-29llvmpipe: Define an winsys for LLVM. Drop pipe_winsysJosé Fonseca
lp_winsys will eventually be unified with softpipe's eventually, but we are free to move quicker since we don't have the myriad of users yet. Will provide a pipe_winsys adaptor from Keith's softpipe-private-winsys soon.
2009-08-29llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca
2009-08-29llvmpipe: Code generate the depth test, and include in the shader.José Fonseca
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet.
2009-08-29llvmpipe: Use the generated SoA blending code.José Fonseca
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca