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android-x86-mesa.git
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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_setup.c
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Commit message (
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Author
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
2010-03-11
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
Brian Paul
2010-03-10
llvmpipe: fix loop over mipmap levels
Brian Paul
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-09
Merge commit 'origin/master' into gallium-sw-api-2
Keith Whitwell
2010-03-08
llvmpipe/gallivm: checkpoint: array of pointers to mipmap levels
Brian Paul
2010-03-05
llvmpipe: added code to set texture depth, max mipmap levels info
Brian Paul
2010-03-04
gallium: fix llvmpipe after winsys move
Keith Whitwell
2010-03-04
softpipe: rework to use the llvmpipe winsys
Keith Whitwell
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-02-23
llvmpipe: added assertions to verify that scene is empty
Brian Paul
2010-02-14
llvmpipe: Silence unused value warning.
Vinson Lee
2010-02-10
llvmpipe: Map rendertargets when bound as textures.
José Fonseca
2010-02-10
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
2010-02-08
llvmpipe: s/textured/texture/
Brian Paul
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-01-28
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-01-27
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-01-21
llvmpipe: added simple perf/statistics counting facility
Brian Paul
2010-01-17
llvmpipe: use new u_ringbuffer for scene queue
Keith Whitwell
2010-01-15
llvmpipe: implement scissor test in triangle setup
Brian Paul
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-14
llvmpipe: implement scissor testing
Brian Paul
2010-01-13
llvmpipe: check render targets before other textures
Brian Paul
2010-01-13
llvmpipe: also check render target textures in lp_setup_is_texture_referenced()
Brian Paul
2010-01-13
llvmpipe: indentation fixes
Brian Paul
2010-01-13
llvmpipe: re-get scene pointer after flushing
Brian Paul
2010-01-13
llvmpipe: check for texture usage in all scenes
Brian Paul
2010-01-13
llvmpipe: add scene texture referencing code
Brian Paul
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
2010-01-13
llvmpipe: quick hack to short-circuit empty bins
Keith Whitwell
2010-01-12
gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.
José Fonseca
2010-01-12
gallium: Simplify PIPE_ALIGN_VAR.
José Fonseca
2010-01-12
gallium: Generalize the alignment macros to other compilers and any alignment.
José Fonseca
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2010-01-06
llvmpipe: fix double free
Keith Whitwell
2010-01-06
llvmpipe: merge setup and draw vbuf submodules
Keith Whitwell
2009-12-17
Move the remaining format pf_get_* functions to u_format.h.
Michal Krol
2009-12-17
llvmpipe: keep copy of framebuffer state in setup context
Keith Whitwell
2009-12-13
llvmpipe: rename bins to scene
Keith Whitwell
2009-12-12
llvmpipe: rename queue size to count
Keith Whitwell
2009-12-12
llvmpipe: rename one of the two rasterize_bins functions
Keith Whitwell
2009-12-11
llvmpipe: checkpoint: plug in the new fencing code
Brian Paul
2009-12-10
llvmpipe: updated comment
Brian Paul
2009-12-10
llvmpipe: Fix after sampler view changes.
michal
2009-12-09
llvmpipe: simplify the tiles_x, tiles_y code a bit
Brian Paul
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