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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_setup.c
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Commit message (
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Author
2010-08-25
llvmpipe: move some fence functions into lp_screen.c
Keith Whitwell
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-30
llvmpipe: use dummy tile when out of memory
Brian Paul
2010-06-30
llvmpipe: Add a new scene state to describe scenes which only have state chan...
José Fonseca
2010-06-28
llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...
José Fonseca
2010-06-09
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
2010-06-03
llvmpipe: Fix uninitialized variable on non-debug builds.
Vinson Lee
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-29
llvmpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-13
llvmpipe: silence casting warnings
Brian Paul
2010-05-08
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-05-04
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-05-04
llvmpipe: do some null pointer checking
Brian Paul
2010-05-03
gallium: move framebuffer utility functions into a new file
Brian Paul
2010-04-28
llvmpipe: fix scene queue memory leak
Brian Paul
2010-04-28
llvmpipe: fix surface memory leak during tear-down
Brian Paul
2010-04-28
llvmpipe: remove unused write_depth
Brian Paul
2010-04-27
llvmpipe: implement max scene size
Brian Paul
2010-04-24
llvmpipe: Initialize dummy variable.
José Fonseca
2010-04-24
llvmpipe: Don't use fences when not using threads.
José Fonseca
2010-04-24
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-23
llvmpipe: rename texture refs to resource refs
Brian Paul
2010-04-19
llvmpipe: remove dead code
Brian Paul
2010-04-19
llvmpipe: get 3D texture image stride from an array rather than computing it
Brian Paul
2010-04-19
llvmpipe: fix rendering to 3D textures
Brian Paul
2010-04-16
llvmpipe: check for dirty context state in lp_setup_update_state()
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-25
Revert "llvmpipe: optimize the lp_setup_fence() function"
Brian Paul
2010-03-24
llvmpipe: optimize the lp_setup_fence() function
Brian Paul
2010-03-24
llvmpipe: fix texture reference counting bug
Brian Paul
2010-03-18
gallivm/llvmpipe: simplify front/back stencil ref value handling
Brian Paul
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
2010-03-11
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
Brian Paul
2010-03-10
llvmpipe: fix loop over mipmap levels
Brian Paul
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-09
Merge commit 'origin/master' into gallium-sw-api-2
Keith Whitwell
2010-03-08
llvmpipe/gallivm: checkpoint: array of pointers to mipmap levels
Brian Paul
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