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path: root/src/gallium/drivers/llvmpipe/lp_setup.c
AgeCommit message (Expand)Author
2010-03-04gallium: fix llvmpipe after winsys moveKeith Whitwell
2010-03-04softpipe: rework to use the llvmpipe winsysKeith Whitwell
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
2010-02-23llvmpipe: added assertions to verify that scene is emptyBrian Paul
2010-02-14llvmpipe: Silence unused value warning.Vinson Lee
2010-02-10llvmpipe: Map rendertargets when bound as textures.José Fonseca
2010-02-10llvmpipe: Leave depth buffer in swizzled format.José Fonseca
2010-02-08llvmpipe: s/textured/texture/Brian Paul
2010-02-05Merge remote branch 'origin/lp-binning'José Fonseca
2010-01-28llvmpipe: Remove unnecessary header.Vinson Lee
2010-01-27llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-21llvmpipe: added simple perf/statistics counting facilityBrian Paul
2010-01-17llvmpipe: use new u_ringbuffer for scene queueKeith Whitwell
2010-01-15llvmpipe: implement scissor test in triangle setupBrian Paul
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul
2010-01-14llvmpipe: implement scissor testingBrian Paul
2010-01-13llvmpipe: check render targets before other texturesBrian Paul
2010-01-13llvmpipe: also check render target textures in lp_setup_is_texture_referenced()Brian Paul
2010-01-13llvmpipe: indentation fixesBrian Paul
2010-01-13llvmpipe: re-get scene pointer after flushingBrian Paul
2010-01-13llvmpipe: check for texture usage in all scenesBrian Paul
2010-01-13llvmpipe: add scene texture referencing codeBrian Paul
2010-01-13llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca
2010-01-13llvmpipe: quick hack to short-circuit empty binsKeith Whitwell
2010-01-12gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.José Fonseca
2010-01-12gallium: Simplify PIPE_ALIGN_VAR.José Fonseca
2010-01-12gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca
2010-01-10llvmpipe: initial mrt supportKeith Whitwell
2010-01-08Merge remote branch 'origin/master' into lp-binningJosé Fonseca
2010-01-06llvmpipe: fix double freeKeith Whitwell
2010-01-06llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell
2009-12-17Move the remaining format pf_get_* functions to u_format.h.Michal Krol
2009-12-17llvmpipe: keep copy of framebuffer state in setup contextKeith Whitwell
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
2009-12-12llvmpipe: rename queue size to countKeith Whitwell
2009-12-12llvmpipe: rename one of the two rasterize_bins functionsKeith Whitwell
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
2009-12-10llvmpipe: updated commentBrian Paul
2009-12-09llvmpipe: simplify the tiles_x, tiles_y code a bitBrian Paul
2009-12-09llvmpipe: use the empty_bins queue nowBrian Paul
2009-12-09llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul
2009-12-09llvmpipe: use new lp_setup_get_current_bins() functionBrian Paul
2009-12-04llvmpipe: still more bin code reorganizationBrian Paul
2009-12-04llvmpipe: remove dead code left over from a previous commitBrian Paul
2009-12-04llvmpipe: reorganization of binning data structions and funtionsBrian Paul
2009-12-04llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul
2009-12-04llvmpipe: use LP_DBG() macro everywhereBrian Paul
2009-12-04llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul
2009-12-04llvmpipe: bin state-change commandsBrian Paul