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path: root/src/gallium/drivers/llvmpipe/lp_setup.c
AgeCommit message (Expand)Author
2010-01-13llvmpipe: check render targets before other texturesBrian Paul
2010-01-13llvmpipe: also check render target textures in lp_setup_is_texture_referenced()Brian Paul
2010-01-13llvmpipe: indentation fixesBrian Paul
2010-01-13llvmpipe: re-get scene pointer after flushingBrian Paul
2010-01-13llvmpipe: check for texture usage in all scenesBrian Paul
2010-01-13llvmpipe: add scene texture referencing codeBrian Paul
2010-01-13llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca
2010-01-13llvmpipe: quick hack to short-circuit empty binsKeith Whitwell
2010-01-10llvmpipe: initial mrt supportKeith Whitwell
2010-01-08Merge remote branch 'origin/master' into lp-binningJosé Fonseca
2010-01-06llvmpipe: fix double freeKeith Whitwell
2010-01-06llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell
2009-12-17Move the remaining format pf_get_* functions to u_format.h.Michal Krol
2009-12-17llvmpipe: keep copy of framebuffer state in setup contextKeith Whitwell
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
2009-12-12llvmpipe: rename queue size to countKeith Whitwell
2009-12-12llvmpipe: rename one of the two rasterize_bins functionsKeith Whitwell
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
2009-12-10llvmpipe: updated commentBrian Paul
2009-12-09llvmpipe: simplify the tiles_x, tiles_y code a bitBrian Paul
2009-12-09llvmpipe: use the empty_bins queue nowBrian Paul
2009-12-09llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul
2009-12-09llvmpipe: use new lp_setup_get_current_bins() functionBrian Paul
2009-12-04llvmpipe: still more bin code reorganizationBrian Paul
2009-12-04llvmpipe: remove dead code left over from a previous commitBrian Paul
2009-12-04llvmpipe: reorganization of binning data structions and funtionsBrian Paul
2009-12-04llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul
2009-12-04llvmpipe: use LP_DBG() macro everywhereBrian Paul
2009-12-04llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul
2009-12-04llvmpipe: bin state-change commandsBrian Paul
2009-12-04llvmpipe: struct cmd_binBrian Paul
2009-12-03llvmpipe: comment about blend colorBrian Paul
2009-12-03llvmpipe: fix incorrect array indexing when saving blend colorBrian Paul
2009-12-03llvmpipe: checkpoint some initial state binning codeBrian Paul
2009-12-03llvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()Brian Paul
2009-12-03llvmpipe: more debug infoBrian Paul
2009-12-02gallium: adapt drivers to interface cleanupsRoland Scheidegger
2009-11-30llvmpipe: minor refactoring of bin rasterization codeBrian Paul
2009-11-03llvmpipe: remove old prim_setup draw stageKeith Whitwell
2009-11-03llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca
2009-10-22llvmpipe: Avoid yet another variable size array.José Fonseca
2009-10-21llvmpipe: remove one of two definitions of TILESIZEKeith Whitwell
2009-10-19llvmpipe: Reset the pointer to stored jit context.José Fonseca
2009-10-19llvmpipe: Allocate the blend color from the data store, and ensure it's aligned.José Fonseca
2009-10-18llvmpipe: Maintain a copy of the shader constants to prevent clobbering.José Fonseca
2009-10-14llvmpipe: Use ALIGN_STACK.José Fonseca
2009-10-09llvmpipe: Additional checks for binner block lists.José Fonseca
2009-10-09llvmpipe: Get jit_context/jit_function across the rasterizer.José Fonseca
2009-10-09llvmpipe: set block count/used values back to zero on resetKeith Whitwell