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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_setup_tri.c
Age
Commit message (
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Author
2010-08-25
llvmpipe: better triangle debugging
Keith Whitwell
2010-08-25
llvmpipe: cull zero-area triangles early
Keith Whitwell
2010-08-15
llvmpipe: special case triangles which fall in a single 16x16 block
Keith Whitwell
2010-08-15
llvmpipe: remove all traces of step arrays, pos_tables
Keith Whitwell
2010-08-11
llvmpipe: Debug code to dump interpolation coefficients.
José Fonseca
2010-08-11
llvmpipe: Use single precision divide for one over area computation.
José Fonseca
2010-07-14
llvmpipe: Remove redundant alignments.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-06-30
llvmpipe: Don't reset the bin when there's a zsbuf bound.
José Fonseca
2010-06-01
llvmpipe: Use struct lp_shader_input in the interpolator.
José Fonseca
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-28
llvmpipe: add out of memory checking to triangle setup path
Brian Paul
2010-05-17
llvmpipe: fix front/back tri culling mix-up
Brian Paul
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-05
llvmpipe: update driver's provoking vertex code
Brian Paul
2010-04-20
llvmpipe: fix incorrect front-facing value for fragment shader
Brian Paul
2010-04-19
llvmpipe: triangle function comments
Brian Paul
2010-04-16
llvmpipe: print_triangle() func (disabled)
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
2010-03-03
llvmpipe: Store the original triangle coordinates in the debug build.
José Fonseca
2010-02-11
llvmpipe: Clamp both extremes of triangles to framebuffer size.
José Fonseca
2010-01-21
llvmpipe: s/inline/INLINE/
Brian Paul
2010-01-21
llvmpipe: consolidate lp_scene_alloc_aligned() calls
Brian Paul
2010-01-21
llvmpipe: re-use a1 var in linear_coef()
Brian Paul
2010-01-21
llvmpipe: area is an int here, not float
Brian Paul
2010-01-21
llvmpipe: manually unroll the inputs.step[] setup code
Brian Paul
2010-01-21
llvmpipe: added simple perf/statistics counting facility
Brian Paul
2010-01-19
llvmpipe: updated comments
Brian Paul
2010-01-15
llvmpipe: implement scissor test in triangle setup
Brian Paul
2010-01-15
llvmpipe: remove lp_rast_triangle::min/max fields
Brian Paul
2010-01-15
llvmpipe: change 'in' to boolean, add comments
Brian Paul
2010-01-14
llvmpipe: minor comment update
Brian Paul
2010-01-13
llvmpipe: minor assorted clean-ups
Brian Paul
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
2010-01-13
llvmpipe: tweak subpixel_snap() arithmetic
Brian Paul
2010-01-12
llvmpipe: clamp maxx,maxy to framebuffer size (in terms of tiles)
Brian Paul
2010-01-11
llvmpipe: remove opencoded constant
Keith Whitwell
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2009-12-16
llvmpipe: do final the pixel in/out triangle test in the fragment shader
Brian Paul
2009-12-13
llvmpipe: rename bins to scene
Keith Whitwell
2009-12-09
llvmpipe: use new lp_setup_get_current_bins() function
Brian Paul
2009-12-04
llvmpipe: reorganization of binning data structions and funtions
Brian Paul
2009-12-04
llvmpipe: move bin-related structures and functions into new lp_bin.[ch]
Brian Paul
2009-12-04
llvmpipe: remove lp_rast_triangle::oneoverarea field
Brian Paul
2009-12-04
llvmpipe: bin state-change commands
Brian Paul
2009-12-04
llvmpipe: fix typo, whitespace
Brian Paul
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