Age | Commit message (Collapse) | Author |
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Now we have draw_elements() and draw_arrays() to be consistent with the
pipe_context drawing functions.
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Note that the lp_setup_vbuf.c code is very, very similar to the
corresponding code in softpipe. It could probably be shared.
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Some of the draw pipeline stages emit additional vertex attributes.
Without this change, we were getting stale vertex info that didn't
include the extra attributes.
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Otherwise IDEs and debuggers have trouble distinguishing from softpipe's
setup_context.
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The setup tiling engine is now plugged directly into the draw module
as a rendering backend.
Removed a couple of layering violations such that the setup code no
longer reaches out into the surrounding llvmpipe state or context.
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