Age | Commit message (Collapse) | Author |
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It had been reduced to one fixed stage.
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Still hackish. Will document and optimize later.
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No performance gain yet, but the code is a bit cleaner.
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The tile cache is a utility, it shouldn't know anything about the
entity which is making use of it (ie llvmpipe).
Remove llvmpipe parameter to all the tilecache function calls, and
also remove the need to keep a llvmpipe pointer in the sampler structs.
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