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path: root/src/gallium/drivers/llvmpipe/lp_state_fs.c
AgeCommit message (Expand)Author
2010-06-18llvmpipe: Fix pointer dereference after free.José Fonseca
2010-06-18llvmpipe: limit the number of fragment shader variants kept aroundRoland Scheidegger
2010-06-07llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell
2010-06-03llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca
2010-06-02llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca
2010-06-01llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca
2010-05-31llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca
2010-05-30llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca
2010-05-20llvmpipe: more tweaks to dump_fs_variant_key()Brian Paul
2010-05-20llvmpipe: use util_dump_logicop()Brian Paul
2010-05-20llvmpipe: put variant print/debug code into separate functionBrian Paul
2010-05-15llvmpipe: Remove unnecessary headers.Vinson Lee
2010-05-15llvmpipe: Use GALLIVM_DEBUG opt where applicable.José Fonseca
2010-05-13llvmpipe: silence casting warningsBrian Paul
2010-05-12llvmpipe: Dump fs key's stencil state.José Fonseca
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-12llvmpipe: Move the opaque flag computation into the variant.José Fonseca
2010-05-10llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul
2010-05-08gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li
2010-05-03llvmpipe: Fix alpha blending for formats without alpha channel.José Fonseca
2010-05-01llvmpipe: Remove unused variable.Vinson Lee
2010-04-28llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: remove some unneeded shader structure fieldsBrian Paul
2010-04-28llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul
2010-04-26llvmpipe: Remove unused variable.Vinson Lee
2010-04-25llvmpipe: Remove unused variable.Vinson Lee
2010-04-24llvmpipe: Remove unused variable.Vinson Lee
2010-04-24llvmpipe: Remove unused variable.Vinson Lee
2010-04-22gallivm: implement indirect addressing over temporariesZack Rusin
2010-04-22llvmpipe: Fix typo in assert.José Fonseca
2010-04-20llvmpipe: Remove unused variable.Vinson Lee
2010-04-18llvmpipe: update commentBrian Paul
2010-04-16llvmpipe: fix color maskingBrian Paul
2010-04-16llvmpipe: remove unneeded declaration (which caused a warning)Brian Paul
2010-04-16llvmpipe: updated #includesBrian Paul
2010-04-16Merge the lp-surface-tiling branch into master.Brian Paul
2010-04-12llvmpipe: Respect pipe_sampler_view::format.José Fonseca
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-18gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul
2010-03-18llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul
2010-03-18gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul
2010-03-18llvmpipe: set opaque = FALSE if stencil enabledBrian Paul
2010-03-18llvmpipe: Fix crashes when there is no depth buffer bound.José Fonseca
2010-03-17llvmpipe: remove incorrect depth test checkBrian Paul
2010-03-17llvmpipe: silence some pointer/casting warningsBrian Paul
2010-03-17gallivm/llvmpipe: more asst changes for stencil testingBrian Paul
2010-03-17gallivm/llmvpipe: pass stencil refs state into z/stencil build codeBrian Paul