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path: root/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
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2010-08-27llvmpipe: point sprites rasterizationHui Qi Tay
Point sprites now done in the rasterizer setup code instead of going through the draw module.
2010-08-27llvmpipe: native point rasterizationHui Qi Tay
Conflicts: src/gallium/drivers/llvmpipe/lp_setup_context.h src/gallium/drivers/llvmpipe/lp_setup_line.c src/gallium/drivers/llvmpipe/lp_setup_tri.c
2010-08-27llvmpipe: native rasterization for linesHui Qi Tay
Rasterize lines directly by treating them as 4-sided polygons. Still need to check the exact pixel rasteration.
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
Use front/back instead of cw/ccw throughout. Also, use offset_point/line/fill instead of offset_cw/ccw. Brings gallium representation of this state into line with its main user, and also what turns out to be the most common hardware representation. This fixes a long-standing bias in the interface towards the architecture of the software rasterizer.
2010-04-28llvmpipe: make rasterizer-related functions static, clean-up initializationsBrian Paul
2010-04-24llvmpipe: Pass flatshade_first to setup.José Fonseca
Fixes piglit provoking-vertex.
2010-04-19Merge branch '7.8'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pipe_aaline.c src/gallium/drivers/llvmpipe/lp_context.c
2010-04-19gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution.
2010-03-13llvmpipe: Obey rasterization rules.José Fonseca
Replicates softpipe.
2010-01-15llvmpipe: implement scissor test in triangle setupBrian Paul
2010-01-08Merge remote branch 'origin/master' into lp-binningJosé Fonseca
Conflicts: src/gallium/auxiliary/util/u_surface.c src/gallium/drivers/llvmpipe/Makefile src/gallium/drivers/llvmpipe/SConscript src/gallium/drivers/llvmpipe/lp_bld_arit.c src/gallium/drivers/llvmpipe/lp_bld_flow.c src/gallium/drivers/llvmpipe/lp_bld_interp.c src/gallium/drivers/llvmpipe/lp_clear.c src/gallium/drivers/llvmpipe/lp_context.c src/gallium/drivers/llvmpipe/lp_context.h src/gallium/drivers/llvmpipe/lp_draw_arrays.c src/gallium/drivers/llvmpipe/lp_jit.c src/gallium/drivers/llvmpipe/lp_jit.h src/gallium/drivers/llvmpipe/lp_prim_vbuf.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_setup_point.c src/gallium/drivers/llvmpipe/lp_state.h src/gallium/drivers/llvmpipe/lp_state_blend.c src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/gallium/drivers/llvmpipe/lp_state_sampler.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_tex_cache.h src/gallium/drivers/llvmpipe/lp_tex_sample.h src/gallium/drivers/llvmpipe/lp_tile_cache.c
2009-12-26llvmpipe: Treat state changes systematically.José Fonseca
That is: - check for no op - update/flush draw module - update bound state and mark it as dirty In particular flushing the draw module is important since it may contain unflushed primitives which would otherwise be draw with wrong state.
2009-12-04llvmpipe: fix-up polygon culling/windingBrian Paul
2009-08-29llvmpipe: Rename preprocessor symbols too.José Fonseca
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca