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path: root/src/gallium/drivers/llvmpipe/lp_state_sampler.c
AgeCommit message (Expand)Author
2010-10-12draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul
2010-09-16llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-04-28llvmpipe: make sampler-related functions static, clean-up initializationsBrian Paul
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-11gallium: Check for OOM condition when creating a sampler view.Michal Krol
2009-12-10llvmpipe: Fix after sampler view changes.michal
2010-02-07llvmpipe: Remove unnecessary headers.Vinson Lee
2010-02-05Merge remote branch 'origin/lp-binning'José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-01-08Merge remote branch 'origin/master' into lp-binningJosé Fonseca
2009-12-04llvmpipe: Port vertex sampler support from softpipe.José Fonseca
2009-12-02Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures fun...Brian Paul
2009-12-02llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures functionBrian Paul
2009-11-26gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger
2009-10-09llvmpipe: Pass state to setup.José Fonseca
2009-10-08llvmpipe: remove tex tile cache and related codeKeith Whitwell
2009-09-07llvmpipe: Code generate the texture sampling inside the shader.José Fonseca
2009-08-29llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca
2009-08-29llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell
2009-08-29llvmpipe: Rename preprocessor symbols too.José Fonseca
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca