index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
Age
Commit message (
Expand
)
Author
2010-01-13
llvmpipe: optimize lp_rast_clear_color() for non-gray colors
Brian Paul
2010-01-13
llvmpipe: minor assorted clean-ups
Brian Paul
2010-01-13
llvmpipe: check render targets before other textures
Brian Paul
2010-01-13
llvmpipe: also check render target textures in lp_setup_is_texture_referenced()
Brian Paul
2010-01-13
llvmpipe: indentation fixes
Brian Paul
2010-01-13
llvmpipe: re-get scene pointer after flushing
Brian Paul
2010-01-13
llvmpipe: check for texture usage in all scenes
Brian Paul
2010-01-13
llvmpipe: add scene texture referencing code
Brian Paul
2010-01-13
llvmpipe: added scene functions for texture reference counting
Brian Paul
2010-01-13
llvmpipe: comments
Brian Paul
2010-01-13
llvmpipe: comments
Brian Paul
2010-01-13
llvmpipe: added llvmpipe_texture_const()
Brian Paul
2010-01-13
llvmpipe: minor comment upgrades
Brian Paul
2010-01-13
llvmpipe: Opaque shader implies complete colormask too.
José Fonseca
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
2010-01-13
llvmpipe: add bin debugger
Keith Whitwell
2010-01-13
llvmpipe: implement lp_rast_load_zstencil
Keith Whitwell
2010-01-13
llvmpipe: added debug warning
Brian Paul
2010-01-13
llvmpipe: comments and LLVMValueRef naming
Brian Paul
2010-01-13
llvmpipe: tweak subpixel_snap() arithmetic
Brian Paul
2010-01-13
llvmpipe: improve empty-bin test further
Keith Whitwell
2010-01-13
llvmpipe: improve empty-bin test
Keith Whitwell
2010-01-13
llvmpipe: quick hack to short-circuit empty bins
Keith Whitwell
2010-01-12
llvmpipe: fix indentation, comment typo
Brian Paul
2010-01-12
llvmpipe: debug checks: make sure scene is empty at key points
Brian Paul
2010-01-12
llvmpipe: assert that we're putting data into a valid bin
Brian Paul
2010-01-12
llvmpipe: clamp maxx,maxy to framebuffer size (in terms of tiles)
Brian Paul
2010-01-12
llvmpipe: added lp_scene_is_empty()
Brian Paul
2010-01-12
llvmpipe: silence unused var warnings
Brian Paul
2010-01-12
llvmpipe: remove unused #define
Brian Paul
2010-01-11
llvmpipe: disable the all in/out test code for now
Brian Paul
2010-01-11
llvmpipe: move, update comments
Brian Paul
2010-01-11
llvmpipe: refactor generate_fragment() code
Brian Paul
2010-01-11
llvmpipe: do the all-in test on the scalar c0 instead of vector c0
Brian Paul
2010-01-11
llvmpipe: force constant interpolation of flatshade colors
Keith Whitwell
2010-01-11
llvmpipe: remove opencoded constant
Keith Whitwell
2010-01-11
llvmpipe: remove scissor cliprect derived state
Keith Whitwell
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
2010-01-08
llvmpipe: optimize case when all four pixels are inside the triangle
Brian Paul
2010-01-08
llvmpipe: fix more if/else/endif design bugs
Brian Paul
2010-01-08
llvmpipe: move some fields to the private lp_build_flow_if struct
Brian Paul
2010-01-08
llvmpipe: free the phi array
Brian Paul
2010-01-08
llvmpipe: checkpoint if/else/endif contructs work
Brian Paul
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2010-01-08
lvmpipe: Initialize all coordinates.
José Fonseca
2010-01-07
llvmpipe: Remove TGSI sampler pointers from JIT context too.
José Fonseca
2010-01-07
llvmpipe: Remove more loose ends of TGSI exec sampling.
José Fonseca
2010-01-07
llvmpipe: Axe texture sampling code inherited from softpipe.
José Fonseca
2010-01-06
llvmpipe: checkpoint commit of new if/else/endif flow control
Brian Paul
2010-01-06
llvmpipe: more comments in flow builder code
Brian Paul
[next]