Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-13 | llvmpipe: silence casting warnings | Brian Paul | |
2010-05-13 | llvmpipe: silence cast warnings in test programs | Brian Paul | |
2010-05-13 | llvmpipe: Update instructions for MSVC builds. | José Fonseca | |
2010-05-12 | llvmpipe: Dump fs key's stencil state. | José Fonseca | |
2010-05-12 | llvmpipe: Enable mem2reg pass even with LP_DEBUG=nopt. | José Fonseca | |
Otherwise things start crashing. | |||
2010-05-12 | llvmpipe: s/bool/boolean/ in test progs | Brian Paul | |
2010-05-12 | gallivm/llvmpipe: add const qualifiers | Brian Paul | |
2010-05-12 | llvmpipe: Handle PIPE_CAP_GUARD_*. | José Fonseca | |
Without asserting. | |||
2010-05-12 | llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places. | José Fonseca | |
2010-05-12 | llvmpipe: Move the opaque flag computation into the variant. | José Fonseca | |
2010-05-12 | llvmpipe: Advertise (gallivm's) shader limits. | José Fonseca | |
2010-05-12 | gallium: Make PIPE_CAP_xxx enums. | José Fonseca | |
2010-05-11 | llvmpipe: fix texture image size calculation | Brian Paul | |
We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings! | |||
2010-05-11 | llvmpipe: add a simple resource tracking/debug feature | Brian Paul | |
If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc. | |||
2010-05-11 | llvmpipe: remove trailing whitespace, rewrap comment | Brian Paul | |
2010-05-11 | scons: Export shouldn't be part of the if stanza. | José Fonseca | |
2010-05-10 | llvmpipe: enable PIPE_CAP_INDEP_BLEND_ENABLE | Brian Paul | |
This enables the GL_EXT_draw_buffers2 extension. Tested with progs/tests/drawbuffers2. | |||
2010-05-10 | llvmpipe: fix up indexing of blend/colormask state for render targets | Brian Paul | |
2010-05-10 | llvmpipe: update image dump/debug code | Brian Paul | |
2010-05-10 | llvmpipe: add, update, rewrap comments | Brian Paul | |
2010-05-10 | gallivm/llvmpipe: move an old comment to a better location | Brian Paul | |
2010-05-08 | gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps. | José Fonseca | |
2010-05-08 | llvmpipe: Cover more formats in unit test. | José Fonseca | |
2010-05-08 | llvmpipe: Match p_screen.h's function prototype. | José Fonseca | |
2010-05-08 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-05-06 | gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960. | Török Edwin | |
Note that this also requires X86 for llvm, if llvmpipe/draw_llvm works on PPC then the condition should be extended to include && x86. Signed-off-by: Török Edwin <edwintorok@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-06 | llvmpipe: Fix fence wait. | José Fonseca | |
Avoids crashing when fence is NULL (LP_NUM_THREADS=0) and leaking when it is not. | |||
2010-05-06 | llvmpipe: implement occlusion query | Qicheng Christopher Li | |
OpenGL occlusion queries work now. The Mesa demos, glean test and piglit tests all pass. A few enhancements are possible in the future. -Brian Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-05-05 | gallium: rename draw() to draw_elements() in vbuf code | Brian Paul | |
Now we have draw_elements() and draw_arrays() to be consistent with the pipe_context drawing functions. | |||
2010-05-05 | llvmpipe: update driver's provoking vertex code | Brian Paul | |
Note that the lp_setup_vbuf.c code is very, very similar to the corresponding code in softpipe. It could probably be shared. | |||
2010-05-05 | llvmpipe: added a new assertion as a hint to Coverity | Brian Paul | |
Looks like coverity found a false positive for an out of bounds array write. | |||
2010-05-04 | llvmpipe: Remove unnecessary headers. | Vinson Lee | |
2010-05-04 | llvmpipe: predicate LLVMDumpModule() on DEBUG_JIT | Brian Paul | |
2010-05-04 | llvmpipe: fix broken compressed cube maps | Brian Paul | |
When the cube faces were stored in a compressed format, the img_stride values were wrong and didn't match the per-face size computed in the tex_image_face_size() function. This caused bad rendering or segfaults. | |||
2010-05-04 | llvmpipe: do some null pointer checking | Brian Paul | |
2010-05-04 | llvmpipe: add some tests for malloc() returning NULL. | Brian Paul | |
Start propogating NULL pointers from allocation functions and checks for NULL in the callers... | |||
2010-05-04 | gallivm: Proper implementation of TXL opcode. | José Fonseca | |
2010-05-04 | gallivm: Implement TXD. | José Fonseca | |
2010-05-03 | gallium: move surface utility functions into u_surface.c | Brian Paul | |
This is a better place than in u_rect.c | |||
2010-05-03 | gallium: move framebuffer utility functions into a new file | Brian Paul | |
2010-05-03 | Reorder LLVM passes, running mem2reg earlier. | Török Edwin | |
This gives a ~30% shader optimization time improvement on blender. Tested by comparing the dumped LLVM modules. Current ordering: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -constprop -instcombine -mem2reg -gvn -simplifycfg real 0m1.126s user 0m1.108s sys 0m0.012s With this patch: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine -gvn -simplifycfg real 0m0.885s user 0m0.880s sys 0m0.000s The overall improvement in blender is ~15%. Blender without the patch takes 1m13s: edwin 5934 87.6 11.5 729440 458296 pts/5 SLl+ 17:35 1:13 blender Blender with the patch takes 1m3s: edwin 5726 94.2 11.2 716424 446168 pts/5 SLl+ 17:32 1:03 blender It is still slow with the patch, but better (most of the optimization time is taken up by GVN, see LLVM PR7023). Signed-off-by: Török Edwin <edwintorok@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-03 | llvmpipe: add lp_test_* to .gitignore | Xavier Chantry | |
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-03 | llvmpipe: Fix alpha blending for formats without alpha channel. | José Fonseca | |
Don't use the dst alpha channel from the swizzled tile when it does not exist in the true format. | |||
2010-05-01 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | |
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul | |
2010-04-28 | llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |
2010-04-28 | llvmpipe: fix mem leak in llvmpipe_resource_destroy() | Brian Paul | |