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path: root/src/gallium/drivers/llvmpipe
AgeCommit message (Expand)Author
2010-07-06llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee
2010-07-06llvmpipe: Add lp_test_round to SCons build.Vinson Lee
2010-07-06llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-07-06llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca
2010-07-01llvmpipe: silence pointer type warningsBrian Paul
2010-07-01gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().José Fonseca
2010-07-01gallivm: Allow to conversions to/from registers of different sizes.José Fonseca
2010-07-01llvmpipe: Remove lp_build_swizzle2_aos().José Fonseca
2010-06-30llvmpipe: another null pointer checkBrian Paul
2010-06-30llvmpipe: use dummy tile when out of memoryBrian Paul
2010-06-30llvmpipe: added new lp_memory.[ch] filesBrian Paul
2010-06-30llvmpipe: Add a new scene state to describe scenes which only have state chan...José Fonseca
2010-06-30llvmpipe: Don't reset the bin when there's a zsbuf bound.José Fonseca
2010-06-29llvmpipe: don't crash/assert on out of memoryBrian Paul
2010-06-29llvmpipe: restore call to lp_setup_update_state()Brian Paul
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-28llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy().José Fonseca
2010-06-28llvmpipe: Actually flush in lp_resource_copy()José Fonseca
2010-06-28llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...José Fonseca
2010-06-25llvmpipe: fix comment typoBrian Paul
2010-06-23llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-22llvmpipe: IgnoresJakob Bornecrantz
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-06-21llvmpipe: s/lpfs/shader/José Fonseca
2010-06-18llvmpipe: Fix pointer dereference after free.José Fonseca
2010-06-18llvmpipe: limit the number of fragment shader variants kept aroundRoland Scheidegger
2010-06-09llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-08llvmpipe: Add geom shader file to make buildJakob Bornecrantz
2010-06-07llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-07llvmpipe: use util_clear_render_target/depth_stencil fallbacksRoland Scheidegger
2010-06-07llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell
2010-06-05Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"Roland Scheidegger
2010-06-05llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE queryRoland Scheidegger
2010-06-05llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.José Fonseca
2010-06-04llvmpipe: new -s option to run single testBrian Paul
2010-06-04llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca
2010-06-03llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt
2010-06-02llvmpipe: Fix bad logic.José Fonseca
2010-06-02llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-02llvmpipe: Fix typo in assert.José Fonseca
2010-06-02llvmpipe: Per quad interpolation.José Fonseca